Hello
I'm running a campaign for a mech inf regiment. One thing that came up during vehicular combat is shooting at tracks, wheels etc - there is no listed Armor values for them! Am I supposed to just use the front, side or rear armor, depending on where shot from? That would make no sense.
For example, in Final Testament at one point PC will be driving trucks with wheels. The enemy is said to attempt to shoot out the tires possibly forcing a stop - but the rules does not support this at all. Called shots are possible, but if given full armor rating it is almost impossible to get a critical on motive systems when using small arms or even light heavy weapons (including heavy bolter and dakkaguns).
Is there a rule I missed somewhere? If not, what would be a appropriate armor value for ork trukk wheels contra Chimera tracks?
I am thinking maybe half rear armor for wheeled vehicles and just rear armor for tracked vehicles:
This gives the Leman Russ 20 armor for it's tracks, making it impossible to damage them without at least a Heavy Bolter or the equivalent, and even then multiple Furies are needed to immobilize it. The Chimera is slightly easier, but still unlikely to stop unless hit multiple times.
The ork trukk would just have 10 armor for the wheels, which means even a lucky lasgun shot could impair it, although it's more likely it would take quite concentrated fire to stop it.
Would that be balanced enough?