Just had an interesting though about Imperial and Rebel squadron practices. I know we see at the moment that we get a lot of mixed ship lists. But that isn't how squadrons would work. Squadrons usually fly the same hull to ease maintenance.
So what would people say to adding an rule for fluff based missions which gave squad points benefits for every additional identical ship you field.
So run 4 Rookies and each one after the first costs 1 (or more) fewer squad points than listed. (So 81 points for the lot instead of 84).
You would have to rule that no more than 8 of any ship in a squad (to stop you running 9 tie fighters at exactly 100 points).
Now I've not decided whether the benefit would apply to matching: pilots and all upgrades, pilots alone (so anything equipped is ignored), pilots/mods/cannons/turrets (so we ignore munitions, bombs, system slots, crew, and titles), hull type (so only matching on the ship not who is flying it), hull type/mods/cannons/turrets. But I'm not going to really dig into this unless people are interested.
What does everyone think - it is worth spending some time looking into this more thoroughly?