What is actually gained by this change?
You keep repeating it "needs no change", but then introduce changes of your own as if they are self-evident. I don't think your changes are any simpler than the distilled version I came up with.
But simplicity aside, at the heart of it, I don't agree that the Move power, or your changes, capture the flavour of an iconic, repeated, consistent activity. At core, the Move power is overpowered and unlimited, as opposed to what we see with Push in the media. In another thread someone mentioned an NPC who would "fling the PC out to Long range". This is inconsistent with how any use of Move or Push shows up in the media, but perfectly doable with the way Move is written. Hence the problem.
I'd welcome some real criticism, I've already made some changes based on it and managed to encapsulated the change into a few lines rather than a long post. But there's no point questioning the underlying raison d'ĂȘtre of this thread...I see a need for Force Push to be better codified, and welcome the input of anyone else who does also, including those who think my solution sucks I'd like a good solution, and input from people who agree a solution is required (or simply want to engage in the exercise for fun).
Edited by whafrog