Iconic Write-Ups

By knasserII, in General Discussion

This minimalist approach might be an amusing exercise, but only (barely) covers the "action-y" things we see him do. There are a whole range of abilities (e.g.: social and knowledge and other skills) that are presumed simply by aside references in the films, and the status he has in the Order. In a normal game, those "presumed" stats would have greater importance, the scenes in a game wouldn't be limited to the scenes in the movie. The movie is a shortcut, only showing the most essential scenes to tell what can be told in 2 hours. There are plenty of "cut" scenes dropped from the movie...any game would have all of those and more.

Good catch about the Knowledge and scoial skills, i left out the scene where he figures out where kamino is and how he gest his informations from Dexter in the the diner but on second thought while i believe Obi could have ranks in knowledge skills he might actually pull it off with just 3 green dice and good rolls, after all he got a boost die or two from Yoda and the younglings about Kamino, and his infomant was there to give him info after all (does that count as a boost too? or maybe he flipped a destiny point).

However the movies and the tv series is the only canonic sources to determines what a Jedi actually can do so i think that following them has it's merits, and we only have what we see Obi-Wan (and Qui-Gon and Yoda etc....) do as a reference.

We can't imagine what they do off screen unless we get told or hinted.

Why do you say that my (and Ghost's) build only barely covers the action-y things? I would imagine his combat actions we see are the visual representation of the GM/player storytelling explaining the success rolls. Are there any action scenes i didn't cover?

And social skills and Knowledge can be succeded even with a small dice pools, from what we see in the movies; i can't recall a really difficult knowledge check for an action oriented Jedi like Obi-Wan. And i bet he failed his social checks with Jango.

(For the record Dooku too fails his coercion check against Mace Windu in the end of the arena fight; and i would say that Yoda too fails his social checks against Dooku before he fights him).

But i bet that the guardian specs Obi-Wan buys during the Clone Wars also include some significant social and knowledge xp investment, he didn't earn the moniker "The Negotiator" for nothing. Fell free to try and add those, i have no idea how many xp to award for each TCW season, so i'm not trying.

...and his infomant was there to give him info after all...

Maybe he has Know Somebody, or Respected Scholar, or Black Market Contacts, or...

Why do you say that my (and Ghost's) build only barely covers the action-y things? I would imagine his combat actions we see are the visual representation of the GM/player storytelling explaining the success rolls. Are there any action scenes i didn't cover?

Sorry, I phrased it poorly, what I meant is the list only accounts for what he did in the movie scenes (any scene), but doesn't really capture all that he is capable of as implied by his status and other references to his abilities. I would think the lack of these capabilities would show up quickly in a real game, because the breadth of scenes in a game will exercise a character's stats far more.

The series is a lot better than the movie, IMO. I held off from starting on the series for a long time because I found the movie to be so lame, but when I finally started watching the show, I really enjoyed it.

I've actually never seen the movie. May go back and watch it some day. I actually thought the first few episode were pretty uninteresting but I'd picked up this EotE game and needed to familiarize myself with the SW setting, so I watched a few more. And then it got good.

The movie is "okay", especially once you know the background story. I watched it first, was somewhat turned off by the animation style and didn't explore the show until I had a sudden craving for "mor star warz!" Glad I had that craving...

The movie takes place after the episodes Cat and Mouse, and The Hidden Enemy. It has Ziro the Hutt in it, so that might be worth it all on its own :) I wish they hadn't killed that character off...

The movie takes place after the episodes Cat and Mouse, and The Hidden Enemy. It has Ziro the Hutt in it, so that might be worth it all on its own :) I wish they hadn't killed that character off...

Just when I thought the order of that series couldn't get any more confusing, I find that the movie takes place between mid-season episodes! : /

I give up. :)

The movie takes place after the episodes Cat and Mouse, and The Hidden Enemy. It has Ziro the Hutt in it, so that might be worth it all on its own :) I wish they hadn't killed that character off...

Just when I thought the order of that series couldn't get any more confusing, I find that the movie takes place between mid-season episodes! : /

I give up. :)

Surrender to the dark side!

It has Ziro the Hutt in it, so that might be worth it all on its own :) I wish they hadn't killed that character off...

I heard they had to, due to rising helium prices eating too much into their budget.

Whafrog the reference to Obi-Wan status makes me think you are focusing on him as High Council Member, which happens in the third movie.In AotC he is still a normal knight, only Anakin calls him master because he is his padawan. So i don't think it's unreasonable to think he has only the skills me and Ghost mentioned.

However it is true that there are 10 years between TPM and AotC so he may have gotten some xp by the gm to account for that period and spent them on social skills or another spec (he may have bought Soresu Defender already for example) , i wouldn't be able to quantify how many though. Your ideas of social talents is good too.

Hmmm, i'll roll with that idea and give him a bit more of the equivalent of another adventure so, lets say 75xp. Let's see:

Buys Advisor specialisation (20xp)

Talents: 2x Know somebody (10), grit 1 (5xp), Knowledge is power(10)

Skills: Negotyiation 2, Knowledge (Lore)2 Knowledge (outer rim) 2

Edited by Lareg

Whafrog the reference to Obi-Wan status makes me think you are focusing on him as High Council Member, which happens in the third movie.In AotC he is still a normal knight, only Anakin calls him master because he is his padawan.

I'm aware of that, I just think a Jedi Knight is going to be more potent than some adventurers a few sessions into a campaign. They ask Knights to play diplomat, detective, bounty hunter, etc., and they must usually succeed otherwise the inhabitants of the galaxy wouldn't respect or fear them as much as they did. That question in E1 "Have you ever encountered a Jedi Knight before, sir?" wasn't an idle musing.

I know they removed the FR rating chart in F&D, but I think it's still a good measure. If you want to commit even one die to Sense and Enhance in an encounter (which a real Knight is bound to be able to do) and still have any left over you need FR3 or 4 minimum.

Whafrog the reference to Obi-Wan status makes me think you are focusing on him as High Council Member, which happens in the third movie.In AotC he is still a normal knight, only Anakin calls him master because he is his padawan.

I'm aware of that, I just think a Jedi Knight is going to be more potent than some adventurers a few sessions into a campaign. They ask Knights to play diplomat, detective, bounty hunter, etc., and they must usually succeed otherwise the inhabitants of the galaxy wouldn't respect or fear them as much as they did. That question in E1 "Have you ever encountered a Jedi Knight before, sir?" wasn't an idle musing.

I know they removed the FR rating chart in F&D, but I think it's still a good measure. If you want to commit even one die to Sense and Enhance in an encounter (which a real Knight is bound to be able to do) and still have any left over you need FR3 or 4 minimum.

Yeah, I kind of agree with that. The way F&D is written, high Force ratings don't necessarily mean more and more linear power, but I think a lot of people look at it and think that. What it actually does, to a large extent, is let you broaden your powers. And I think that represents increasing proficiency quite well. It's not so much that a Force Exile gets a premonition of danger and the Jedi Knight gets Super Level Premonition X, it's that the Jedi is still going to be maintaining that level of awareness whilst leaping from hover car to hover car or so forth.

In my Opinion Ahsoka needs at least Agility 5 and FR 5 to stand a fighting chance against Darth Vader, as seen in Star Wars :Rebels (2018). She needs also many skills from the Shien and Ataru Striker Tree. And I woul give her: Brawn 3, Agility 5, Intelligence 3, Cunning 4, Willpower 4, Presence 3. It is also possible that Morai improves her abilities, as the old Obi-Wan Version in Allies and Adversaries, which gives FR + 1 . Adversary 3 is a very good idea for her. So Vader has Adversary 4. By looking at VaderĀ“s Strength Morai should grant Ahsoka at least 2 Force. And the Technique "Disruptive Strike" from the "Shien-Expert Tree" could help her to stand her own against Vader. She should not be as powerful as Vader, but her abilities should enable her to withstand him. Her Lightsabercrystals are Force Bond so that she can upgrade two of her Characteristics with +1. So she has Agility 6 and Willpower 5.

In the "Mandalorian" I would give her Intelligence 4 and Presence 5. And as one of the last survivors who fought in the Clone Wars, many skills from the Jedi-Master Tree and Force rating 6.

Edited by Keldorn1
Correction