We're finally looking at X-Wing events

By Hockeyzombie, in X-Wing

My LGS may be starting to run X-Wing on Saturdays, and I'm eager to have a regular supply of people to play against. Until now my schedule hasn't been cooperative so this will be great for me. The question is, what do I run? It's gonna be a carnival of noobs so I'm not really worried about meta. I'm considering a few builds and would appreciate some feedback about which ones have glaring weaknesses or other concerns. I'm still relatively new so things like the doomshuttle or B-Wings might pose a challenge for me to fly, but I'm willing to try them out in the near future. Anyway, here are the lists I was considering.

Angry Mob

Blue Squadron (22)

-Advanced Sensors (3)

Blue Squadron (22)

-Advanced Sensors (3)

Bandit Squadron (12)

Bandit Squadron (12)

Bandit Squadron (12)

Bandit Squadron (12)

Suffers from low pilot skill across the board but six ships means Phantoms will struggle to arc dodge and I can focus down anything big, like Falcons or shuttles. I'm not sure if I really need the sensors or if I should spend those six points on other things. I also considered switching out the Blues for a Biggs and some other X-Wing.

Whisper and His Backup Dancers

Whisper (32)

-Veteran Instincts (1)

-Advanced Sensors (3)

-Advanced Cloaking Device, because why would you ever not (4)

-Navigator (3)

Howlrunner (18)

-Stealth Device (3)

Academy Pilot (12)

Academy Pilot (12)

Academy Pilot (12)

Howlrunner's Flying Circus is a good standby, and Phantoms are cool. The Navigator and Advanced Sensors I'm not sure about, wasn't really sure what to do with the last six points.

Insta-Gibbed

Corran Horn (35)

-Marksmanship (3)

-Fire Control System (2)

Wedge Antilles (29)

-Predator (3)

Biggs the Bullet Sponge

-Hull Upgrade to delay the inevitable (3)

As the name suggests the plan is to get something important in arc and kill it with red dice while Biggs dies heroically, thus inspiring my other pilots to victory.

I prefer Swarm Tactics on Howlrunner before Stealth Device. Having 1 ship at 9, and then 2 more at 8, can be really handy against the rebs. However, second choice after ST is SD.

Jacob

It's always best to play your favorite squad. This will ensure you have a good time. I like the idea of a swarm either Rebel or Imperial.

I prefer Swarm Tactics on Howlrunner before Stealth Device. Having 1 ship at 9, and then 2 more at 8, can be really handy against the rebs. However, second choice after ST is SD.

Jacob

Hm, good point. I'll probably run her with SD first, but I'll be keeping an eye out for times I wish I had run ST.

It's always best to play your favorite squad. This will ensure you have a good time. I like the idea of a swarm either Rebel or Imperial.

I don't really have a favourite yet, actually. I've only played on and off with a couple friends and it's been a while, so in all likelihood these upcoming weekends will be a wonderful journey of self-discovery as I discover both what lists I enjoy and possibly the meaning of friendship.

That said, I like that Whisper list as a starter. Kind of a hybrid of the other lists, so I can see which part appeals to me more and try the swarm or the elites as I see fit.

The Phantom list seems to be leading the way for you. I would only suggest putting Sensor Jammer on the Phantom to help against the Fat Falcone list. They will almost always take the evade action and turning one of their hits to a focus will keep you safe from the turreted terror.