Isn't this the squad the US national winner was flying?
Yes.
This is probably the single most talked-about list at the moment. There has been tons of detailed discussion about it from both its creator and its opponents.
The best discussion I've heard is a podcast interview with the list's creator Rick Sidebotham HERE.
There's a really great post by Sidebotham (aka D4rkt3pl4r) where he talks about strategy HERE (scroll down to post #15).
There's a discussion from the opponent's perspective by the 2nd place player Jeff HERE - he was playing an amazing two-falcon build at the final table against this list.
We're all waiting for Team Covenant to post a video of the game and a video interview with Sidebotham.
And that's what I don't get.
Why does everyone automatically assume that if a squad wins a big tournament it must be a semibroken superlist that instantly should become the "new meta"? Is it an ingrained mentality from playing unbalanced games?
If this hadn't won GenCon it would have been completely dismissed as an average list. This assumption that there must be something giving it an edge that anyone picking it up can use is nuts. It's a normal list in a balanced game that was played by a very good player who through a combination of good luck and great skill won GenCon with it. It does something unusual (K-turning phantoms and PTL interceptors with their full dial) and that's its strength: it's not a netdeck and has the advantage of surprise. Why can't people accept the GenCon winner is simply a good player and the game is balanced?
Hell, if someone flew four TIE advanceds and won Gencon I bet TIE Advanced Swarm would suddenly be everywhere.
I am not sure what you are getting so excited about. I don't recall anyone saying or implying that (1) Sidebotham's list is inherently superior to all other lists or (2) Sidebotham is not a "very good player". As a matter of fact Sidebotham himself pointed out his list's weaknesses and the fact that he lost a number of games during the qualifiers.
In contrast to your view, I think this list is so discussed precisely because it was so surprising that a three-ship imperial build (with a shuttle!) could perform so well in a highly competitive setting populated by very creative and talented players.
Also - I think your implication that all lists are balanced and equal is misguided. Some lists and combos are clearly more effective in many circumstances than others. Meaning, if players of equal skill were to field two different lists across replicated games there are situations where one list would predominantly prevail. Of course we can't do this actual experiment - the closest we can get are the tournaments where the top 32 or 16 players are almost certainly all very skilled players. But in any case I think most players would agree some lists and combos are better than others.
Lastly - I think that there are two major facets to player skill - (1) list building and (2) flying. I think by dismissing Sidebotham's (and others') skills at constructing creative and powerful lists you are being somewhat disrespectful. You should listen to Sidebotham's interview on Nova Squadron Radio - he put a lot of time and thought into this squad. Great work, I think. Definitely better than "average". Show some respect, dude! ![]()