
I've seen a lot of discussion about the offensive boost provided by Lone Wolf, basically "it's Predator, for a point cheaper, but there's some restrictions". That alone is pretty nice, but I really haven't seen anyone discuss the defensive boost it provides. It seems pretty huge, on the right ship, at least.
For me, the obvious usage is on an expensive flanker. My preferred choice would be a TIE Defender, so I'm going to look at that a little more. The high native defense of the TIE Defender really makes this card a big boost. With 3 AGI (4 with range or obstruction), your chances of rolling a blank are pretty good (~75% with 3 dice, ~85% with 4 dice), so you'll get the re-roll most of the time. Mathematically, that's pretty close to getting a straight-up extra die. Furthermore, disregarding Focus, each die is worth 0.375 Evade results. This ends up being 0.28 additional Evades each time you are attacked. Therefore, it will normally take 3-4 attacks against you to net a HP saved by this card. With a ship like the Defender and it's six hit points, your odds are pretty good that it will take quite a few attacks to take it down, so your chances of getting an extra HP out of the card are pretty good. This type of card is especially effective vs. lots of low attack die squads (Z and TIE swarms), as they'll take a lot of attacks to kill a Defender anyway.
To be thorough, I'll not that not every evade result netted from Lone Wolf will save a hit point. Sometimes the attack roll will be negated by the native 3 dice alone, so perhaps I should say that it takes 3-4 otherwise successful attacks to get that extra HP. Still, though, with 6 HP, it should usually take at least 3-4 successful attacks from most ships to take down the Defender anyway. If 1 HP saved doesn't sound like a lot to you, consider that 4 points buys you a Shield upgrade, and that Lone Wolf is only 2 points, and the defensive boost is only part of the card's ability. If you can reliably fulfill the conditions, the card looks to be extremely powerful, particularly in the late game.