Well, hello everybody, i´ve finaly registered =)
A friend and I just started the CoC LCG and decided for two factions, each. He went for Shubb / Miscatonic, i fell in love with Hastur (and got the Agency along for some muscles). So, this is my first deck ever constructed for this game (and i´m still good at mixing MTG rules with CoC rules, espacially the non-existent stack gives my head troubles ;-) ).
The idead behind this deck is using the hastur half of the deck for exessive insanity-fun while the agency provides the hard firepower backup for shooting everything that´s too horrible to go insane. Hastur also allows me to use a fair amoutn of bouncing spells, so i can keep my opponents characters at bay while building up my own army. the asylums allow me to refreh my characters rgardless of victoria´s loft, while the gentlemen´s club and byakee attack gives card advantage (and it increases the cance to drwa a loft to get my combo rolling).
without further addo, here´s my deck
- 2x Hired Muscle
- 2x Local Sheriff
- 2x Monster Hunter
- 2x •Paul LeMond, Tormented Psychic
- 2x Peeler
- 2x •Professor Hermann Mulder, Bureau Consultant
- 2x Shotgun
- 2x Small Price to Pay
- 2x T-Men
- 2xShotgun Blast
- 2x Agoraphobia
- 2x Bearer of the Yellow Sign
- 2x Byakhee Attack
- 2x Byakhee Servant
- 2x Despair
- 2x •Hastur, The King in Yellow
- 2x Power Drain
- 2x Scotophobia
- 2x Thing from the Stars
- 2x •Victoria Glasser, The Society Hostess
- 2x Victoria's Loft
- 2x Arkham Asylum
- 2x Gentleman's Club
- 2x Military Advisor
- 2x Eldritch Nexus
Total 50