So, looking through some of the newer cards with Rebel Aces and Wave 5 about to drop, I came up with the following:
Airen Cracken (19)
- Cluster Missiles (4)
- Veteran Instincts (1)
Kyle Katarn (21)
- Ion Cannon Turret (5)
- Recon Specialist (3)
- Moldy Crow (3)
- Veteran Instincts (1)
Jake Farrell (24)
- A-Wing Test Pilot (0)
- Chardaan Refit (-2)
- Hull Upgrade (3)
- Push The Limit (3)
- Predator (3)
Bandit Squadron Pilot (12)
Total Points - 100
http://xwing-builder.co.uk/view/116553/hocus-focus
The idea is that Cracken goes first. If he attacks with the missile, he hands off 2 actions. One would be a focus to Jake, who then Boosts or Barrel Rolls. On the 2nd attack, he does it again, and now has 2 focii.
Kyle has some control with the Ion, and hands a focus to Jake, who again chooses to barrel roll or Boost - 3 focii total at this point
Jake Target locks and focuses for yet another free boost or barrel roll.. 4 focii total.
The Bandit is there to mop up or block..
Every round after the missile if off the chain, would only net 3 focii for Jake, but this is easily enough to help him attack, and use for multiple evade attempts.
Anything you would suggest to change things up??