Hello!
I have a few games under my belt and was playing with my best friend. We have both tried a few different armies and was wondering what all of your thoughts were on certain aspects of the game.
One thing we both noticed is that for the most part when units pin each other there's a high chance both units will be removed from the game as casualties. Near the final round the board is a barren wasteland and it almost feels like neither side had a tactical advantage.
Ranged attacks while relying on luck from dice rolls are sometimes devastating to any army. I was playing as the Orcs against another buddy of mine who played the High Elves. Round 5 hit and all my units were destroyed where I had only taken two of his off the map. It was all ranged attacks and I could not get near him.
He also is not a fan of my Dwarf Runic Cannon which last game we played is the only reason I was able to win the game by 2 points. I can almost see the point where his rock lobber was not able to do much and my cannon was able to remove 2 disks per turn almost on a really good roll.
Are we doing anything wrong? I've read the rule book three times now and assume for the most part I'm playing the game correctly. I guess we thought being based off the Warhammer Fantasy game it would be possible that at times one player would have all his units out while the other would have a few stragglers left and not only due to ranged attacks.
Thanks for your time reading this, I love the game regardless and will definitely continue to play and cannot wait for more expansions. (Hope lizardmen/skaven are next!)