Spin Doctors rebel list
I like it (as much as it is possible to like a 3 ship rebel list). I love the HWK and double HWK lists hold a special place in my heart.
With your last point you should put VI on Jan, because then she is PS10 for making Phantoms cry with her Ion Turret. It's either that or Nien Numb for the straight greens to clear stress. VI is probably better currently.
I have run that setup with Kyle and it is great, if expensive. Predator really makes the Blaster Turret much better. Another option for Kyle is Wingman to clear Jan's stress.
Nera is also quite the threat, with generally easy to shoot Protons at 5 dice.
I think your biggest issue is the need to close fast. With 2 turrets you will typically miss out on the first round of shooting. You then need to be able to set yourself up to reduce incoming fire, or at least split it.
Might want to spent that last point on munition failsafe.