THE answer to the Phantom and Falcon...

By Gather, in X-Wing

War Marchine lists look quite different due to the caster mechanic and the influence that casters have on the game. I don't think the dual list would work as well here in X-Wing and would simply hurt those who run unique pilots while doing nothing to those who favor generics..

Example:

List 1,

3x Bounty Hunters: 99 Points

List 2:

2x Bounter Hunters

1 Bounty Hunter with munitions failsafe

100 points

...would be a totally legal two lists. It's different, after all.

But if someone wanted to use Jek Porkins in both list, he couldn't. It really doesn't make much sense.

Now, if we were to ban people from using the same TYPES of ships in either list. Well, then we'd be talking!

@Droofus that's taking for granted that you can't take them in both lists. On infinity you could, if you wanted, to make two identical lists.

War Marchine lists look quite different due to the caster mechanic and the influence that casters have on the game. I don't think the dual list would work as well here in X-Wing and would simply hurt those who run unique pilots while doing nothing to those who favor generics..

Example:

List 1,

3x Bounty Hunters: 99 Points

List 2:

2x Bounter Hunters

1 Bounty Hunter with munitions failsafe

100 points

...would be a totally legal two lists. It's different, after all.

But if someone wanted to use Jek Porkins in both list, he couldn't. It really doesn't make much sense.

Now, if we were to ban people from using the same TYPES of ships in either list. Well, then we'd be talking!

Hmm... I guess I'm not proposing there to be a limit of unique characters or forcing a player to use both lists across the tournament, like warmachine. A player could even just have 1 list (or 2 identical ones), and that would be their loss. Having the ability to choose between 2 lists helps even out the Rock, Scissors, Paper effect some.

Example: Say you like playing a Phantom, you could choose a more middle of the road list for your 2nd list, say a 8 tie swarm. You see your opponent has a hard counter to your phantom list, say a Han Solo list. You could then choose to play your swarm with some assurance that you won't be fighting an uphill battle of Phantom vs. Han. It actually brings some nice pre-game strategy also.

Edited by Gather

The idea behind using 2 lists in the Galactic Cup, is that they are two completely independent lists. For example, you could use Luke in both lists, because you are only flying one list at a time.

It's a neat concept. I wouldn't expect to see it in official tournaments anytime soon though.

War Marchine lists look quite different due to the caster mechanic and the influence that casters have on the game. I don't think the dual list would work as well here in X-Wing and would simply hurt those who run unique pilots while doing nothing to those who favor generics..

Example:

List 1,

3x Bounty Hunters: 99 Points

List 2:

2x Bounter Hunters

1 Bounty Hunter with munitions failsafe

100 points

...would be a totally legal two lists. It's different, after all.

But if someone wanted to use Jek Porkins in both list, he couldn't. It really doesn't make much sense.

Now, if we were to ban people from using the same TYPES of ships in either list. Well, then we'd be talking!

Hmm... I guess I'm not proposing there to be a limit of unique characters or forcing a player to use both lists across the tournament, like warmachine. A player could even just have 1 list (or 2 identical ones), and that would be their loss. Having the ability to choose between 2 lists helps even out the Rock, Scissors, Paper effect some.

Example: Say you like playing a Phantom, you could choose a more middle of the road list for your 2nd list, say a 8 tie swarm. You see your opponent has a hard counter to your phantom list, say a Han Solo list. You could then choose to play your swarm with some assurance that you won't be fighting an uphill battle of Phantom vs. Han. It actually brings some nice pre-game strategy also.

The problem is that your opponent also gets a second list and choosing Han as his first vs. your phantom and seeing you switch to swarm he chooses his phantom list... we need to go much deeper than rock paper scissors for this to really be beneficial... needs to go beyond even adding lizard and spock back to the game in my opinion.

The way you avoid your Paper being Scissored is don't take paper. Take a combination of Rock, Paper and Scissors, or at least two of them. Make the different parts back each other up.

So are we talking a 300pt list? Yeah that would probably win. Or a list with a Phantom and a YT in it? ;P

In seriousness though, what is this mythical golden all-comers list and why are the Rock, Scissors, Paper lists so prevalent in regional results instead of these all-comers lists? List popularity could be a big chunk of this I suppose.

There isn't one. That's the whole point. Once a list becomes a netdeck its hard counter becomes one too.

Fly what they don't see coming.

I really really dislike the change to ROCK PAPER SCISSORS... we used to have LIZARD AND SPOCK around but they seem to be dropping quickly. I would love to see more variety and viable lists and seeing a certain 3 lists taking over 60% with little variety is not a good thing in my opinion.

Fault of the players, not the game. The RPS effect is a symptom of netdecking. Falcons aren't everywhere because they're unbeatable, they're there because they're fairly good and getting copied.

Actually, blame GW for ingraining players with the idea that games are decided in the squadbuilding phase. X-wing isn't a broken game. If you want to fly a list that isn't a netdeck, do! You'll probably do pretty well if you're a good player.

Edited by Lagomorphia

Squads
Each league participant will submit two squads at the time that they register. Each squadron must conform to the standard FFG Tournament squadron rules for 100 point games. All ships and upgrades that are for sale at the start of the league are eligible for use in a squad. The squads can be of any faction; this means that a league participant may have 2 Rebel squads, 2 Imperial squads, or 1 of each. At the start of each match, a player will get to review both of the squads their opponent has submitted. After reviewing the opponent’s squad choices each player will secretly choose which squad they wish to fly for that game. Using a movement dial, a player will select a “1” speed move to choose squad 1, or a “2” speed move to select squad two. Once both dials are placed face down both players will reveal and begin play with the chosen squad.

This is how we incorporate multi-squad lists at our x-wing league tourneys. It works very well and I actually prefer it.

Just need a 30 pt. side board similar to the 15 card sideboard used for magic tournaments. You still have to have them on your list, but they can be swapped out between matches as long as you stay within your 100 points.

Edited by R2Tito

Just need a 30 pt. side board similar to the 15 card sideboard used for magic tournaments. You still have to have them on your list, but they can be swapped out between matches as long as you stay within your 100 points.

I like it, less fiddly than my proposal. It's also better than the multi-list setup, however less likely to become apart of the tournament rules. We can only hope.

If you mean having multiple lists, one of which will be chosen by random, I think that is a good idea theoretically but may well chase away many players due to cost.