VT-49 Decimator Dial

By Ribann, in X-Wing

A white stop on a three attack turreted ship.....

Bahahahahahaaaaa ahhahahahahahahahahaah

Yeah.... right......

Dear Ribann,

Please stop posting. Seriously, please stop.

A white stop is far more absurd than a white K-turn, especially when you look at the red turns that balance out the defender's dial.

Odd. It's precisely the red maneuvers on the Defender's dial which makes me think that that the white K is absurd. Why should a 90 degree turn be more difficult and stressful to execute than a 180 degree turn on any dial?

But that 0 white is where it is at. Lumber to the center of the map and just chill. However, if you get stressed, it will come at a cost. You'll have to move your butt.

Why? The 0 is white. You could park your stressed butt for as long as you want.

I've always expected it will have something similar to the Hawk's dial, but with the 2banks green instead of the 1banks. Perhaps swap the red 3banks to white, and make the 2turns red instead. The Decimator is decently fast, though it's not terribly maneuverable: it's meant for heavy frontal assaults, and its mass prevents it from suddenly changing direction terribly easily.

imagejpg1_zpsf46220a7.jpg

Edited by caelenvasius

But that 0 white is where it is at. Lumber to the center of the map and just chill. However, if you get stressed, it will come at a cost. You'll have to move your butt.

Why? The 0 is white. You could park your stressed butt for as long as you want.

Because you might want to do some actions?

How much different is a 0 white from a 1 white, or green?

A white stop? I would bet* you anything you're wrong, on that basis alone.(*I mean "I would bet" in the figurative sense; actually betting you would just be taking your money.)

They could always put one on an upgrade like Daredevil. The overall price of the ship may be prohibitive, but the sheer amount of HP on the Decimator opens up some design space that exists nowhere else in the game. As things stand, Vader is the only "sacrifice: reward" outlet at present.

Unless you don't count Porkins, R2-D2 crew, expose, PTL, elusiveness, or a few others that sacrifice something for a bonus.

I've always expected it will have something similar to the Hawk's dial, but with the 2banks green instead of the 1banks. Perhaps swap the red 3banks to white, and make the 2turns red instead. The Decimator is decently fast, though it's not terribly maneuverable: it's meant for heavy frontal assaults, and its mass prevents it from suddenly changing direction terribly easily.imagejpg1_zpsf46220a7.jpg

This has been my sorta expectation/hope. I don't expect the Decimator to be Lambda-like, it's definitely an aggressive ship. My only added hope is that there is actually a K-turn on this beast.

I'm betting it has a falcon like dial except probably no 1 white turns. Sub in 3 turns, probably red.

How much different is a 0 white from a 1 white, or green?

On a zero it doesn't move, on a 1 straight it moves 3 standard bases. Big difference. That's over a range increment of motion. You can always expect most ships to have to move, and large bases move no small amount. Having the option to always sit still is a huge boon to a turret weapon.

Here is my prediction:OZEbMnd.jpg

People keep talking about the ramming ability to cause damage. I think FFG is going to make it come at a cost. On the flip side, you can be rewarded for staying put.

No K-turn ability. No turn ability. Just banks and straights. But that 0 white is where it is at. Lumber to the center of the map and just chill. However, if you get stressed, it will come at a cost. You'll have to move your butt.

While a full stop is possible, no way it will be white. Also, it has a green 2-bank visible in the article, and we have never seen an dial change from the original post. I expect it to be slower but more maneuverable than the Outrider. It probably has a dial similar to a falcon, besides the green 2 banks, while the Outrider has one more similar to a Firespray.

Many people are guessing it will be a lumbering behemoth similar to the shuttle. It is not a shuttle or transport of any sort, it is an attack gunship. I'm guessing it will be faster and more turnable than many are thinking.

Why would it be more maneuverable than the outrider? It's bigger isn't it?

White 0 would be terrible. People are going to turtle way too much, making the game boring and uninteresting.

Edit: Turtling would actually be viable because all the side with the Decimator needs to do is kill 1 enemy ship. It would be difficult for an enemy ship to kill the Decimator quickly.

Edit 2: I am talking about 60 minute games here.

Edited by gundamv

Now, I still find the white K-turn on the Defender absurd,

It must be because I read a book where a Defender pilot tried using the tractor beam they were equipped with to hit an object with a much larger mass in order to increase his mobility that I find it easier to accept (although if that was the case it should make every turn easier not just a k-turn)

Now, I still find the white K-turn on the Defender absurd,

It must be because I read a book where a Defender pilot tried using the tractor beam they were equipped with to hit an object with a much larger mass in order to increase his mobility that I find it easier to accept (although if that was the case it should make every turn easier not just a k-turn)
much Edited by Mikael Hasselstein

A white stop on a three attack turreted ship.....

Bahahahahahaaaaa ahhahahahahahahahahaah

Yeah.... right......

Dear Ribann,

Please stop posting. Seriously, please stop.

See people? You think I'm the one that starts crap. It's people like this guy that go unchecked.

We think you're the "one that starts crap" because we can see your posts. This isn't even your only deliberately inflammatory thread today.

A white stop is far more absurd than a white K-turn, especially when you look at the red turns that balance out the defender's dial.

Odd. It's precisely the red maneuvers on the Defender's dial which makes me think that that the white K is absurd. Why should a 90 degree turn be more difficult and stressful to execute than a 180 degree turn on any dial?

To take a traditionally red move and make it white would increase the cost by something crazy like almost 10, just for the maneuver alone. A White stop, 3 attack dice turreted ship with lots of hull and a turret would end up costing almost 60 points just for the cheapest variety - without upgrades.

I'm not saying we'll NEVER see a white stop, but it will probably come on some special ship designed to stay put.

To take a traditionally red move and make it white would increase the cost by something crazy like almost 10, just for the maneuver alone. A White stop, 3 attack dice turreted ship with lots of hull and a turret would end up costing almost 60 points just for the cheapest variety - without upgrades.

I'm not saying we'll NEVER see a white stop, but it will probably come on some special ship designed to stay put.

To take a traditionally red move and make it white would increase the cost by something crazy like almost 10, just for the maneuver alone. A White stop, 3 attack dice turreted ship with lots of hull and a turret would end up costing almost 60 points just for the cheapest variety - without upgrades.

I'm not saying we'll NEVER see a white stop, but it will probably come on some special ship designed to stay put.

I think you misunderstand the costing in this game. That would be, at most, 5 points. So far as I can tell the Turret is less than 10 points and it is way better than a white stop. That said, it should never happen on a large base ship. A White stop has too many issues. But it could be fun on a small based ship with a standard firing arc.

On the other hand, look how much more expensive the Decimator is compared to the Lambda, the "traditional" holder of the Full Stop maneuver. We may very well be paying for a white version.

Note: I don't think it will actually have it, I just think that arguing "it would be too cheap" on a ship that's already going to be half your squad isn't the right way to look at it.

Unless you don't count Porkins, R2-D2 crew, expose, PTL, elusiveness, or a few others that sacrifice something for a bonus.

Not in the same vein as Vader I don't, no. I'm not talking about trading a mere "bonus" for a penalty, I'm talking about using the Decimator's HP as an alternate resource. The difference could be as notable as that between Channel, Hatred, or Necropotence, and the pain lands.

Edited by WonderWAAAGH

If the white 0 indeed become reality on the vt-49 dial, there's sure some tactic that'll turn it to a sitting duck. I'm not sure of the best way to approach a postulated white 0 parked vt-49... obviosly context is important... but there's probably different stages in hell.

0 agility is not a trade off. Agility is only 1/3rd of the defensive equation. The least important part in some ways. The durability of the Decimator is only slightly different from that of the Falcon until upgrades are counted.

0 agility is certainly a trade off. Agility is a huge part of the defensive equation. The most important in some ways.

In anticipation of the "why green dice suck" debate, can you be more substantive with your position?

0 agility is not a trade off. Agility is only 1/3rd of the defensive equation. The least important part in some ways. The durability of the Decimator is only slightly different from that of the Falcon until upgrades are counted.

0 agility is certainly a trade off. Agility is a huge part of the defensive equation. The most important in some ways.

Seriously? No it isn't. The difference between 1 and 0 agility is minimal. The addition of 3 durability more than makes up for it. Agility is unpredictable, difficult to modify, and costly. The Decimator meanwhile, has no need for defensive focus, allowing it to maximize its damage, it has significant durability, with the most guaranteed durability in the game. It has a durability of 16. The Falcon has a durability of 13-18 or so, with an average of 16(assuming all attacks headed at it have 3 attack. Given that variance is bad, the Decimator is defensively even with its cost equal falcon. That isn't a tradeoff to balance something new. It's a balance for the extra hull(making it nothing more than part of the durability equation)

What don't you understand?

There's a difference between not understanding and not agreeing, which people are bound to do with your previous statement. You can either try to be persuasive and have a real debate, or stick with your mocking tone and see how far that gets you.