Or Doctor Gaius?
Someone with photoshop skills please chimpify this pic! Doctor Gzaius?
Or Doctor Gaius?
Someone with photoshop skills please chimpify this pic! Doctor Gzaius?
In what way do you believe that the double Falcon list is already overpowered? The Falcon certainly shows up near the top in alot of events, but not many double of the Falcon builds that seem to draw your ire. And what do you perceive Dash adds to a list that has to sacrifice something to include him?
Dash include a new ship with unpredictable movements. So that means it is hard to have within your firearc, that means shots lost and that means ships killing yours while yours watch the space...
Because just like the Falcon, large bases are extremely easy to dodge arcs with. Especially now since they nerfed barrel roll.
This Dash crew card makes maneuvering even more important than without it - as now you want to place the ship with dash behind an obstacle for another player's ship - as you'll get the defensive bonus that they won't. Will you want to park on an asteroid? Probably not - as you'll lose your action and dash is one of your crew slots - so on the yt-2400 there's no gunner to help your dice here. You'll still take possible damage moving on or through an asteroid with this card - so we still want to avoid asteroids.
If we're also taking the HLC outrider turret - this means we need for our ship to also be at range 2-3 from the opponent. Take a moment, and place a large base at range 2-3 from a small ship - and see how few placements there are where the ship is actually obstructed by the object (shortest line from base to base). If we fly just at the opponents ships in joust - we're betting a lot of points on the HLC, and not even taking advantage of dash - so begins the maneuvering game.
Now, take a look at the layers of Yomi involved. (Yomi from the japanese infinitive for reading). The opponent knows you have Mr. Rendar. You know the opponent knows this. Therefore - the opponent may believe you will try to get to a position that will allow this - and you know as well, so you'll try to guess where the opponent would go to counter you - but the opponent knows you may do that and set back the original plan that you won't go where it looks like you should... so we have the full circle of yomi going on against an aware player.
Dash also means that your opponent can't rely on a blocking strategy that puts your ship onto an asteroid and keeps it there - unable to fire. Against certain lists - this can force the opponent to change his strategy. Additionally - if you need to place your ship on an asteroid to avoid being blocked so that you can shoot at the target you want to shoot at - now you can - the opponent would have to block your asteroid move himself - at risk of losing an action and a shot. Honestly, in my book - this is a pro card* and great for the game.
*(My definition of pro card - a card that offers flexibility that can give advantage - particularly at high levels of play)
If you could have Dash as both pilot and crew, then perhaps the OP would have a point, but even then Dash + Dash would hardly be game breaking.
Well I know this guy from Kamino who might be able to help you out there
There are dice involved, you can always fail and always succeed.
In what way do you believe that the double Falcon list is already overpowered? The Falcon certainly shows up near the top in alot of events, but not many double of the Falcon builds that seem to draw your ire. And what do you perceive Dash adds to a list that has to sacrifice something to include him?
Dash include a new ship with unpredictable movements. So that means it is hard to have within your firearc, that means shots lost and that means ships killing yours while yours watch the space...
Then again, I could be wrong. I'll know for sure when I get him in my hands.
Then again, I could be wrong. I'll know for sure when I get him in my hands.
Winner winner chicken dinner. See underlined above.
Well in the end, the GenCon x-wing USA nationals ended with double falcon list as finalist... ![]()
Anyway i still dont understand why the decimator dial, falcon dial and probably outrider dial is much better than the one for a ywing, bwing, bomer, lambda, crow or xwing... i am wondering what is the real relation between evade and maneuvaerability in this game because it makes no sense to me, i think between those ships there are a few with better evasion capabilities and their stats say so.
Edited by negroscuroHow To Post On Forums, Chapter One: Topic Titles & Hyperbole.
How To Post On Forums, Chapter Two: Practise What You Preach
So you're claiming that your title for this topic is not hyperbole then?
Interesting.
Well in the end, the GenCon x-wing USA nationals ended with double falcon list as finalist...
Anyway i still dont understand why the decimator dial, falcon dial and probably outrider dial is much better than the one for a ywing, bwing, bomer, lambda, crow or xwing... i am wondering what is the real relation between evade and maneuvaerability in this game because it makes no sense to me, i think between those ships there are a few with better evasion capabilities and their stats say so.
And yet did not win. So your argument is now it's unacceptable for a double Falcon list to preform well and be viable?
Well in the end, the GenCon x-wing USA nationals ended with double falcon list as finalist...
Anyway i still dont understand why the decimator dial, falcon dial and probably outrider dial is much better than the one for a ywing, bwing, bomer, lambda, crow or xwing... i am wondering what is the real relation between evade and maneuvaerability in this game because it makes no sense to me, i think between those ships there are a few with better evasion capabilities and their stats say so.
Those ships NEED good dials or they would be useless. Those turret ships have a LOT of points invested in one ship that only has one attack. They are already a big target. The only way to be successful with a ship like that is to avoid other arcs as much as possible.
If those ships had the same dial as a shuttle, they would be easily focused down in a couple rounds and there goes your 50-60 point ship. They need a good dial to be at all viable.
You think this is bad? Just wait, there's a card that guarantees your ship 2 hits no matter what you roll. And you have to buy a group of ships in a new third faction to get copies of it...
Seriously, this isn't a big deal.
You think this is bad? Just wait, there's a card that guarantees your ship 2 hits no matter what you roll. And you have to buy a group of ships in a new third faction to get copies of it...
Seriously, this isn't a big deal.
So, first, we're talking about this:

So on some ships, at a cost of 3 points, you can set the result of your attack dice to the median result of an attack modified by a token. If you would already have modified your 3+ attack dice with a focus or target lock token, it's worth less than basically any other way you could spend those 3 points: either a Fire Control System or Predator, for instance, would be more effective.
Accuracy Corrector would be much more effective on a ship with 2 Attack--relative to the usual result of attacking with two dice--but no such ship can take it.
So I agree with you that Dash isn't a big deal, but if I'm reading your post right, we disagree over whether Accuracy Corrector is a problem.
Well in the end, the GenCon x-wing USA nationals ended with double falcon list as finalist...
Anyway i still dont understand why the decimator dial, falcon dial and probably outrider dial is much better than the one for a ywing, bwing, bomer, lambda, crow or xwing... i am wondering what is the real relation between evade and maneuvaerability in this game because it makes no sense to me, i think between those ships there are a few with better evasion capabilities and their stats say so.
Those ships NEED good dials or they would be useless. Those turret ships have a LOT of points invested in one ship that only has one attack. They are already a big target. The only way to be successful with a ship like that is to avoid other arcs as much as possible.
If those ships had the same dial as a shuttle, they would be easily focused down in a couple rounds and there goes your 50-60 point ship. They need a good dial to be at all viable.
I am afraid to disagree your point, if that ship with 360º turret is expensive in points and is only one shot, the dial has NOT to be good than other ships with theoric higher evade and maneuverability capabilities. The solution is not a MUST on good maneuverability but to low point cost for that kind of ships and have a more logic dial for such ship.
So that is a falcon with no 1 turn and a 3 bank red, but you can low point cost by i dont know... 4? I am not a designer but they should think about how many points.
Indeed shuttles are good ships regardless of their dial but for their point cost. Man, those ships are economic in points, that make them as good as they are.
Points can adjust whatever is needed.
Edited by negroscuroChallenge accepted. Lets meet on vassal sometime. Ill give your choice of player level. Would you rather play as the skill player, or the monkey? Given your hypothesis that a monkey can win, I take it you will be playing as the monkey, so you can show me just how broken my own card is against me. Yes?I have to congrats FFG because of wave 5, it will add two new 360º ships, and this card:
Now a monkey, could roll dice and win a game.
There is no skill needed to play this game.
Nice.
BURNED!!!
Does anyone ever get the feeling that people start these threads just to troll us.
You think this is bad? Just wait, there's a card that guarantees your ship 2 hits no matter what you roll. And you have to buy a group of ships in a new third faction to get copies of it...
Seriously, this isn't a big deal.
I'll never understand the seemingly pointless hate people give to 3rd faction, I can understand how Wonder didn't want a 3rd faction, but now that it is here, he isn't going around badmouthing it. Chill and wait 'till it gets here. I can't say the prequels suck without actually watching them.
So is anyone still crazy enough to think that Dash is broken? I see some arguing about the Falcon but I'm curious if anyone realized that the sky is still where it should be.
Also, Boris the Accuracy Corrector isn't really broken either. As a modification it would be an issue, but as it is anything that can equip it has 3 attack anyway (except the Phantom, with 4) and they all have better uses for a 3 point systems upgrade than this. For the same points I'd always, always take Advanced Sensors or Fire Control System. I'm actually hoping that Scum has a good use for it, so it doesn't end up being useless like Expose.
Well, we'll be able to try Dash a LOT if, you know.
WAVE FIVE EVER GETS HERE.
BURNED!!!Does anyone ever get the feeling that people start these threads just to troll us.Challenge accepted. Lets meet on vassal sometime. Ill give your choice of player level. Would you rather play as the skill player, or the monkey? Given your hypothesis that a monkey can win, I take it you will be playing as the monkey, so you can show me just how broken my own card is against me. Yes?I have to congrats FFG because of wave 5, it will add two new 360º ships, and this card:
Now a monkey, could roll dice and win a game.There is no skill needed to play this game.Nice.
No but I get the feeling they summon up the dead to troll, **** zombies.
Rather than digging this one up again, we've got one thread for it now.
http://community.fantasyflightgames.com/index.php?/topic/123925-whats-changed-in-x-wings-strategy-part-ii/
Every new wave destroys the game we know.
And creates a new one...
Every new wave destroys the game we know.
And creates a new one...
I wouldn't have agreed with this before the Wave 4 announcement, but I definitely agree now and I think that it's a great thing.