Howlrunner on the other hand can be Equipped with the "Old" Tie Expansion just fine and you would have no way of knowing whether a Tie Expansion is "New" or "Old" short of opening it up and checking pilot costs at which point too late you lost the wonderful lottery of did I get that one card I need to make my list legal and you need to buy another pack
Why would you need to buy another ship? Did you need to buy new copies of swarm tactics or gunner when FFG changed the rules on those cards? Obviously not. Howlrunner (or other point changes) would work the same way, if you have the old cards you continue to use them and maybe have a copy of the FAQ available in case anyone asks for proof of the rule change.
Because if you do not have the "new" Howlrunner then the old one does not do you any good. Anyways not the point the point was redoing an existing card from a current product vs adding an additional one to an as of now unreleased product
It's also a perfectly convincing reason for refraining from fixing barrel rolls on Large ships until there was a Large ship that could do it by default
I still don't see why having it on an action bar vs. having it on an EPT is relevant. It's the same action, and barrel rolling Falcons were already pretty popular. And I still haven't seen any explanation for why this is such an essential change and not just a case of fine-tuning balance.
It is relevant because an on the action bar means that ship is expected to be able to barrel roll and needs the rules for doing so when combined with the large ship. An EPT that it can be an addon to an existing ship and that the rules would most likely be packaged with the addon and not the thing being added too. Barrel rolling Falcons while popular were probably seen as having paid the appropriate price (taking a stress, losing your EPT and paying 2 points) to where FFG decided a little extra movement was acceptable but the YT-2400 having to deal with none of these penalties is the reason for the change and Falcons and Firesprays are just collateral damage (like how Squints are to all of the turrets around for Phantoms)
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but the difference is that (for unexplained reasons) you don't like the new change, so you're still flailing around looking for a way to explain how their process is now tainted.
No, actually I like the change overall, I just disagree with the inconsistency in making this change while ignoring all the other similar changes that could be made to existing rules/cards.
If you like the change you should be happy they made it and then hope they get around to the other one. Rather than claim they are like GW and don't fix their rules when things become issues acknowledge that at least they are fixing some problems (unlike GW)and hope that the others get solved when FFG has an appropriate solution. The worst possible thing for them to do is rush any such fix and have that result be worse than the original "problem" Some of your problems could be in the pipes for changes but due to Rebel Aces/Wave 5(/Hopefully Wave 6/Imperial Huge Ships/etc) they prioritized their play-testing resources for things the community as a whole would rather see first