I kind of enjoy a new form of turret. I agree that turrets will become more common, but I don't see that as necessarily a bad thing. I mean I'd rather see a variety of turrets rather than the same turret over and over again.
You just don't want spam ships that are super worried about turrets. Use whatever ships can punish turrets, and once that threat is removed, then the interceptors (and the like) can shine.
A variety of threats just makes you consider the game beyond a straight up math-wing joust. Redundancy was the name of the game before, and you've gotta have a toolbox now. What's the issue?
Edited by Sekac