XG-1 "Star Wing" Assault Gunboat Thread

By FTS Gecko, in X-Wing

Gunboats Slam

Gunboats will be the Empire Slammers

There

Back on Gunboats

GUNBOATS don't SLAM. They don't boost either. Maybe Barrel Roll though.

Att 2

Agi 2

Hull 4

Shield 3

Focus, TL, BR

Cannon, missile, missile

Title: XG-1 Starwing (2 points)

If you equip a Tractor Beam you may also equip a second cannon upgrade at normal cost.

Add System slot to upgrade bar.

After attacking, If a ship you targeted during the attack was given a TB token, perform another attack against that target.

Att 2

Agi 2

Hull 4

Shield 3

Focus, TL

Cannon, Missile, Torpedo

I would go with this, I do like your title though. I just don't see them doing barrel rolls.

Save SLAM for the missile boat

Att 1

Agi 3

Hull 3

Shield 5

Focus, TL, Slam

System, Missile, Missile

Title BOATY McBOATFACE

When you attack with a missile weapon you may perform that attack a second time after resolving the first attack.

you must equip a tractor beam

Mod SLAM BOAT

After you perform a slam you may perform a secondary weapon attack before assigning the weapons disabled token.

Edited by Jetfire

I would be ok without BR on the GUNBOAT. That's mostly to placate the 'everything needs post maneuver movement' crowd. 2 agility is a must, it was at least as agile as a Bomber, and more so than Y-wings, on par with X-wings. Normal red K turns on he dial, we don't need sloops or Trolls. Maybe.

Careful. As a pure jouster, you need quite a bit of efficency to keep up with the latest crop- x7 defenders, FCS Lothal rebels, z95 swarms all top the scales in terms of efficency.

Without something extra, it's going to need either an impressive dial (tie FO) or an impressive price point (Lambada)

The red light from the firing of the Starkiller weapon was visible to everyone in the galaxy at the instant it was fired due to its nature as a Hyper Lightspeed weapon. (Technobabble basically)

The Hosnian system having 5 ha potable planets that were all within a few million miles from each other at the time of their destruction is another matter.....

Maybe *snigger* maybe it was orbital wobble BWAHAHAHAHAHAHAHAHA!

+1 internets if you get the reference.

Careful. As a pure jouster, you need quite a bit of efficency to keep up with the latest crop- x7 defenders, FCS Lothal rebels, z95 swarms all top the scales in terms of efficency.

Without something extra, it's going to need either an impressive dial (tie FO) or an impressive price point (Lambada)

It would need a trick or two up it's sleeve to keep up. I still think something along the lines of

Linked-Firing-Array_zpslizrakn2.jpg

Would make it interesting (and different) enough to be competitive. A BTL-A4 like ability which allows you to launch missiles or torpedoes or whatever. High agility arc dodgers wouldn't fear it much, but low agility, high health ships would be terrified.

Which kind of fits the Gunboat's role to be honest.

Careful. As a pure jouster, you need quite a bit of efficency to keep up with the latest crop- x7 defenders, FCS Lothal rebels, z95 swarms all top the scales in terms of efficency.

Without something extra, it's going to need either an impressive dial (tie FO) or an impressive price point (Lambada)

It would need a trick or two up it's sleeve to keep up. I still think something along the lines of

Linked-Firing-Array_zpslizrakn2.jpg

Would make it interesting (and different) enough to be competitive. A BTL-A4 like ability which allows you to launch missiles or torpedoes or whatever. High agility arc dodgers wouldn't fear it much, but low agility, high health ships would be terrified.

Which kind of fits the Gunboat's role to be honest.

I think this would be better as a modification or a Title, to leave free the Systems Slot (IMHO)

I think this would be better as a modification or a Title, to leave free the Systems Slot (IMHO)

That was actually deliberate, to make it a conscious choice to choose between a potential double shot or other abilities like Fire Control System. (wouldn't want to be able to combine it with Fire Control System, for example).

Also, Maarek here is either releasing a big salvo of missiles, or it is a new, confetti-based weapon.

That was actually deliberate, to make it a conscious choice to choose between a potential double shot or other abilities like Fire Control System. (wouldn't want to be able to combine it with Fire Control System, for example).

Edited by DarthEnderX

Also, Maarek here is either releasing a big salvo of missiles, or it is a new, confetti-based weapon.

Could be Cluster Missiles.

That was actually deliberate, to make it a conscious choice to choose between a potential double shot or other abilities like Fire Control System. (wouldn't want to be able to combine it with Fire Control System, for example).

Indeed. In fact, the Defender manages to follow this as well despite being a title specifically because it had two really good titles to choose from. So by taking the double shot TIE/D, you are actively giving up the benefits of the TIE/x7.

Naw brah, GUNBOAT totally needs a TRIPLE TAP with full mods, primary, missiles and cannon each round. Because GUNBOAT!!!!!

Edited by GrimmyV

Brah is totes right brah, gotta fire all weapons at once brah.

Careful. As a pure jouster, you need quite a bit of efficency to keep up with the latest crop- x7 defenders, FCS Lothal rebels, z95 swarms all top the scales in terms of efficency.

Without something extra, it's going to need either an impressive dial (tie FO) or an impressive price point (Lambada)

Unless pilot skill 3 ept boats with crackshot comes out at 20 points a pop.

Brah is totes right brah, gotta fire all weapons at once brah.

EPT Gunboat only: Blow your Payload

"Shoot all the things" loaded on your ride at once brah

I'd honestly love it to have the same dial as a Ywing, but with all 1s being green and giving it 2 Red 3-speed Tallon Rolls.

I would also like to see a title for about or 3 points give all of its missile slots (the 2 as others have suggested) each a Extra munitions token. that way it can have Extra munitions without actually needing a torp slot.

Same goes for the missile boat on the type of title.

Edited by knavelead

I'd honestly love it to have the same dial as a Ywing, but with all 1s being green and giving it 2 Red 3-speed Tallon Rolls.

I would also like to see a title for about or 3 points give all of its missile slots (the 2 as others have suggested) each a Extra munitions token. that way it can have Extra munitions without actually needing a torp slot.

Same goes for the missile boat on the type of title.

The Missile Boat title has to give it unlimited missiles. And let it fire secondary weapons after a slam.

I'd honestly love it to have the same dial as a Ywing, but with all 1s being green and giving it 2 Red 3-speed Tallon Rolls.

I would also like to see a title for about or 3 points give all of its missile slots (the 2 as others have suggested) each a Extra munitions token. that way it can have Extra munitions without actually needing a torp slot.

Same goes for the missile boat on the type of title.

The Missile Boat title has to give it unlimited missiles. And let it fire secondary weapons after a slam.

Agreed. As the ship was to fit like 80 concussion missiles. Unlimited in xwing only seems proper

V3znBQ0.jpg

Edited by DarthEnderX

V3znBQ0.jpg

That... Is beautiful.

What do you guys think about a green stop on the dial for the gunboat? And no other green moves on the dial just White and Reds... So a nifty ability to throw out to suprise your opponents but also a hinderance if you get stressed?

Hmm I can't honestly remember how the missile boat handled.

V3znBQ0.jpg

Or is the Fett man actually able to kill it because of the wording?

Edited by GrimmyV

IT CAME YESTERDAY!

799691_md-Missile%20Boat.JPG

It's still a WIP, but I can't wait to play it. I'm going to run it as a TIE Punisher, and "Redline" to be precise. With the dual TL ability, boost, and lots of missiles and EM, it's as close as I can get right now.

Edited by Salted Diamond

So here's a thought: what if the Missile Boat can *only* throw Missiles if it did a SLAM that round? Give it ASLAM so it picks up the TLs like normal, and the lower PS generics have the usual TL issue, but if you bump or can't take an action you're limited to improvising with your Primary?

For the mis, i'd say 2 shield 2 hull. primary of 4 and slam. Agi 3. Ultimate glass cannon.

No to primary 4. It only had a single laser on it. It's main weapon(s) were the insane amount of missile it could throw. Primary of 1, but with a special title/system (like the Advanced ATC) that says you do not discard you TL or something when firing ord.

Edited by Salted Diamond

That's looking pretty sweet Salted Diamond!