XG-1 "Star Wing" Assault Gunboat Thread

By FTS Gecko, in X-Wing

The Rebel Nebulon B Frigate, one of many stolen or captured from the Empire from Armada says hello.

If you want to go down that route, then any ship should be usable by any faction. The point is, we only ever see the Frigate being used by Rebels in the movies, so most people recognize it as a Rebel ship.

Ugh, but the Neb B was never manufactured by the Alliance, at least the X-wing was. If you want to get like that the most famous Lambda class was flown by Han ******* solo.

What do people use as a dial for gun's?

Ive been using the one Mel designed

pic1985080_lg.jpg

+1!

@Raynuk: got a pic of your ATR-6? Would love to see it

...the Neb B was never manufactured by the Alliance, at least the X-wing was. If you want to get like that the most famous Lambda class was flown by Han ******* solo.

I'm pretty sure you mean Chew ******* Bacca. Whose hands are actually on the controls in that scene?

I stand Corrected. Chew ******* bacca.

Anyway, all of this is distracting from how Awesome Cygnus spaceworks ships are!

I'd be ok if they were all Imperial only, look at my Avatar.

Edited by DariusAPB
I'm pretty sure you mean Chew ******* Bacca. Whose hands are actually on the controls in that scene?

Paws. Whose paws were on the controls?

Edit: I've updated the first page of the thread with a lot of the lovely artwork contributed so far. I'll continue to add everyone's pilot cards, suggestions etc. when I get the chance!

Edited by FTS Gecko

The Rebel Nebulon B Frigate, one of many stolen or captured from the Empire from Armada says hello.

If you want to go down that route, then any ship should be usable by any faction. The point is, we only ever see the Frigate being used by Rebels in the movies, so most people recognize it as a Rebel ship.

Page 1 of the thread is now your XG-1 megaresource!

If FFG does produce a Gunboat, will we see it done in an awesome manner similar to the beautiful renderings as witnessed in this thread or will we see a less than stellar model lacking crucial detailing similar to the E-wing and others? Just wondering about opinions.

And thanks for making that info available to educate more players about the awesome Alpha Class Starwing.

I'm sure ffg will make one eventually it's clear the fans want this ship in the game! Now they just have to make a ship unique enough that people other than just fans of the ship want to add them to there 100 pt list and they will sell!!!

If FFG does produce a Gunboat, will we see it done in an awesome manner similar to the beautiful renderings as witnessed in this thread or will we see a less than stellar model lacking crucial detailing similar to the E-wing and others? Just wondering about opinions.

I'm sure we'll see an awesome version.

Whether it will have folding wings or not is debatable, though!

To be fair, it's really hard to make an E-wing awesome. On paper a super X-wing looks good but the design.. never liked it.

Still say stats should be:

Att 2

Agi 1

Hull 4

Shield 4

Focus, TL, BR

Missile x2, cannon

Y-wing dial with white 4 straight.

Title that gives system slot for 1 point

System that is gunboat only that allows a primary attack following a secondary weapon attack (successful or not).

PS2 at 22 (parity with Blue Bs)

Sorry I just don't see this thing with Agi of 2 or ion primary or other weird things.

I don't know, after SLAM and deployment/docking rules and the Illicit Cloaking Device and the Jumpmaster's asymmetrical dial...I'm pretty sure that if (hopefully when!) FFG do the Gunboat, they're going to make it something pretty special. I'm still holding out for an Ion Primary or default Ion Cannon equipped.

Title that gives system slot for 1 point...

That seems totally redundant. Why not just give it the system slot as standard and increase the cost of the ship by 1 point?

The TIE Advanced title fix was a retrospective buff - it's not the kind of thing that should be included in a pack as standard from the get go unless it's for a specific named ship or pilot (i.e. Millennium Falcon Title, Slave One title, Virago etc).

The gunboat is not less agile than the TIE Bomber. 2/2/3/3 would be fine, look pretty and easy to remember, and I don't think there is any other like it. That makes it less a copy/paste of a Y-Wing or B-Wing.

With that statline, functionally identical to that of the TIE Bomber, you can give it a competitive cost, so that it doesn't get in the zone of the TIE Defender.

The PS 2, lets call it Mu Squadron Pilot, could be around 18 points, and have slots for cannon (the cheapest imperial cannon carrier), system, missile and torpedo.

It could come with a Gunboat only set of cards:

Bomb load out (missile). Gain a bomb upgrade icon. You may only drop bombs using the straight 2 template and in front of your ship. Cost 0.

Fire linked (system). After a cannon attack that hits, perform a primary attack. Cost 3. Only truly effective at range 1, discarding HLC overpowerness.

Bombing afterburners: After performing a (torpedo), (missile) or (bomb) attack or drop, you may perform a free boost action using the turn 3 templates.

New ordnance:

Heavy space bomb:

(bomb) Cost: 5

Attack: 2 Range: 1

Discard this card to perform this attack.

If this attack hits, cancel all dice results. Then deal two face up damage cards to the defender.

You may also drop this bomb with an action or before revealing your maneuver dial. In that case, discard this card and place a Proton Bomb token. It detonates at the end of the Activation phase.

Edited by Azrapse

The gunboat is not less agile than the TIE Bomber. 2/2/3/3 would be fine, look pretty and easy to remember, and I don't think there is any other like it. That makes it less a copy/paste of a Y-Wing or B-Wing.

With that statline, functionally identical to that of the TIE Bomber, you can give it a competitive cost, so that it doesn't get in the zone of the TIE Defender.

The PS 2, lets call it Mu Squadron Pilot, could be around 18 points, and have slots for cannon (the cheapest imperial cannon carrier), system, missile and torpedo...

Your pricing seems fair enough - the Gunboat's niche with the Imperials is essentially cheap, small based ion carrier.

A Gunboat WITH an ion cannon should weigh in at approximately the 22-23 points mark.

Personally I still don't like the idea of them being able to take HLCs, though. Even if you'd be restricted to 3 HLC Gunboats, max. If you were going to give them the cannon slot as standard you'd really want to give them a specific reason to favour taking ion over other cannon upgrades.

New ordnance: Heavy space bomb:

Oh dear God no

NOT THE CAPITAL SHIP KILLERS!!!

Title that gives system slot for 1 point...

That seems totally redundant. Why not just give it the system slot as standard and increase the cost of the ship by 1 point?

The TIE Advanced title fix was a retrospective buff - it's not the kind of thing that should be included in a pack as standard from the get go unless it's for a specific named ship or pilot (i.e. Millennium Falcon Title, Slave One title, Virago etc).

Escort Shuttle is just as bad as the Sentinel tbh

I actually quite like the Sentinel.

eh, futzed up the canopy pretty badly.

It's also got two sets of wing cannons, which is clearly a no-no. :P

Maybe this needs to become the official "We Love Cygnus Spaceworks" thread. The Lambda-class T4-A Shuttle aka Alabaster Space Cow is canon - there is no escaping this fact. Now we just want to see it joined by the rest of it's extended family.

Up-gunned Starwing. Using the advancements of the last thirty years (since Return of the Jedi), the Episode VII-era Starwing has managed to cram double the laser cannons into the same space as the older model.

I'd actually really like to see a Rebel Lambda.

But yes.

Gunboat and Delta fans.

GIVE US CYGNUS, OR GIVE US DEATH!

Cake or death?

The Rebel Nebulon B Frigate, one of many stolen or captured from the Empire from Armada says hello.

Is the Nebulon-B anything but Rebel in the new Disney Star Wars? I don't think I've seen any reference to them in the Imperial fleet since the new canon started.

New ordnance:

Heavy space bomb:

(bomb) Cost: 5

Attack: 2 Range: 1

Discard this card to perform this attack.

If this attack hits, cancel all dice results. Then deal two face up damage cards to the defender.

You may also drop this bomb with an action or before revealing your maneuver dial. In that case, discard this card and place a Proton Bomb token. It detonates at the end of the Activation phase.

I realize you're trying to do the Space Bombs from TIE Fighter, but technically, that's what the Proton Bombs are, just with a different name.

Edited by DarthEnderX
For the same reason why "heavy scyk" is a thing and not built in.

Nah, I don't buy it. The intent behind the "Heavy Scyk" title is to show that it's a highly customisable ship with a flexible payload (even if no-one actually uses the missile or torpedo options).

There's no such intent when it comes to the XG-1 - so much so that even giving it the cannon upgrade slot would be controversial. A one point title upgrade to add a system slot out of the box is purely redundant.

New ordnance:

Heavy space bomb:

(bomb) Cost: 5

Attack: 2 Range: 1

Discard this card to perform this attack.

If this attack hits, cancel all dice results. Then deal two face up damage cards to the defender.

You may also drop this bomb with an action or before revealing your maneuver dial. In that case, discard this card and place a Proton Bomb token. It detonates at the end of the Activation phase.

I realize you're trying to do the Space Bombs from TIE Fighter, but technically, that's what the Proton Bombs are, just with a different name.

I think the proton bombs are what the TIE Bombers are bombing the asteroid field with, when they try to make Han Solo and company leave their hiding, in Empire Strikes Back. Also, what the "Deathrain" picture shows, in the TIE Punisher pilot card.

The Heavy Space Bombs from TIE Fighter weren't at all like those. They were warheads, not proton plasma ball things, and you could only shoot them forward, not "drop" them vertically or leave them behind.

Thats why I opted for letting the Gunboat either shoot them for double damage, or drop them forward for AOE damage.

And that's why the Gunboat wouldn't be able to drop bombs behind. It doesn't have a mine layering device like the TIE Bomber, just adapted warhead launchers that aim forward, and so it's Bomb Loadout specifies that it drops bombs forward.

Still say stats should be:

Att 2

Agi 1

Hull 4

Shield 4

Focus, TL, BR

Missile x2, cannon

Y-wing dial with white 4 straight.

Title that gives system slot for 1 point

System that is gunboat only that allows a primary attack following a secondary weapon attack (successful or not).

PS2 at 22 (parity with Blue Bs)

Sorry I just don't see this thing with Agi of 2 or ion primary or other weird things.

Well the Gunboat had similar maneuverability stats to the bwing, which features a shiny 1 agility die.

Point is -- and here comes the clusterf**k -- the Tie Bomber has a maneuverability of an Y-Wing (same dpf rating) and can dodge with one more die.

obviously FFG didn't take stats into consideration when developing the ships' values but well.

Let's debate your post though.

Attack 2. Fair enough.

Agility 1 - nope sorry. I'd go with 2.

Hull 4 & Shields 4/3 the gunboat has always been a sturdy ship, and while not being the best choice for a dogfighter it could deal with a couple of blows.

Cannon and system upgrade slot, but no title even if some 'XG1 Starwing' could be neat.

Two missile slots and one torpedo slot.

It sported lots of warheads.

Dial.. More likely the Kihraxz one.

Fts Gecko, I know you love this ship as much as I do, let's debate.

For the same reason why "heavy scyk" is a thing and not built in.

Nah, I don't buy it. The intent behind the "Heavy Scyk" title is to show that it's a highly customisable ship with a flexible payload (even if no-one actually uses the missile or torpedo options).

There's no such intent when it comes to the XG-1 - so much so that even giving it the cannon upgrade slot would be controversial. A one point title upgrade to add a system slot out of the box is purely redundant.

I actually like them, even if I'm scared by the idea of fielding 4 HLC scyk and get vaporized in two turns