XG-1 "Star Wing" Assault Gunboat Thread

By FTS Gecko, in X-Wing

What do people use as a dial for gun's?

Anyway,back to the dial: I suggested this earlier in the thread DariusAPB

XG-1Movement_zps1c6451b9.jpg

Not convinced now.

I'm thinking the above but with red 3 turn, white 3 banks, white 2 turn and no one turn.

I'd increase the speed of all those maneuvers, and then give a speed one banks and straight

I like it, but it should never have a 5 forward. 4 forward could maybe be white rather than red, but then maybe not. Maybe give it a red K 3 and a red 0.

Also for those who didn't get the canon reference:

THE X-WING WAS ORIGINALLY AN IMPERIAL SHIP, LIKE THE Z-95 AND THE Y-WING. - Legends Canon, TCW canon for the Z and Y.

UNLIKE THE Z-95 AND Y-WING IT WAS DESIGNED IN THE IMPERIAL ERA UNDER THE IMPERIAL GOVT. (Not Republic). - Legends Canon

I'll grant that if you ONLY use movie canon things are more clear cut, but then you can't use HWKs, TIE Defenders, Phantoms, the entire Scum line... - Logic. Legends vs Actual Canon.

Look at the Gozanti cruisers, you got Imperial gozantis which re regular republic Gozanti's painted gray and retrofitted with different fins and TIE docking ports. -Actual , true, disney canon.

ARC-170s painted gray (along with V-wings) did appear in the comics set immediately after Order 66 with fried rice. That makes them Legends Canon (along with the KOTOR comic series and games, Admiral Thrawn, TIE Fighter, X-wing, SOTE, Dark Forces etc). - Legends Canon

Basically what I am saying is "it's not a TIE" is the single, most absolute crappiest reason for not including a ship in the Imperial line possible.

The Police Gunship in Rebels is a Gray painted clone wars police gunship. It worked. - Disney canon.

To make something Imperial, Gray paint. To Make it Rebel, warm colours - Rebel LAAT's in Battlefront 2 for example. - Legends Canon.

The Imperial XG-1 Assault Gunboat and Skipray Blastboat - and to a lesser extent the beloved Delta and Gamma class shuttles, and the humble DX-9 Stormtrooper transport, are all well established ships in the legends canon. The R-41 starchaser and T-wing fit here too. So do Imperial Corvettes, and the Nebulon B being an Imperial patrol ship.

The thing to Remember about Legends is that it's Canon until actively overwritten/disproved.

Edited by DariusAPB

Imperial V-wings are movie cannon, from the end of Ep. 3.

Z-95 didn't start as republic military, it was a commercially available fighter that was used by many parties, and had just one of many, many variants designed for use by the Republic. Those Z's might have carried over to the early Empire, of course, but I doubt we would ever see non-clone imperial Z's.

Otherwise, good stuff.

And you forgot Vader's imperial Eta-2!

All of those points are correct, I tip my hat.

...and THIS:

16.jpg

Gorgeous ship! I want it!

Where's the laser cannons?

...and THIS:

Gorgeous ship! I want it!

Where's the laser cannons?

True! The artist forgot those.

Hidden by the Cygnus swan nose.

Mu and Rho for gunboat, Nu and Tau for missileboat?

(if only for Nu Squadron Pilot being PS1)

I think you mixed up Nu and Mu. I remember Nu being gunboats and Mu 1 being the players craft.
http://starwars.wikia.com/wiki/Mu_group

(Actually, I could see Gunboat/Missileboat pilots being "* Group Pilot" instead of "* Squadron Pilot" as a general thing)

Battle six, the player's craft is a missile boat labeled mu 1.

However! When the player flys a gunboat, they get labled tau, but other gunboats might get labled mu.

But as you see in this mission, Nu is also the name of gunboats.

So basically they each used the same call signs, but since the player was the only one to get a missile boat, missile boats were always mu.

I did this a while ago.

x_wing_miniatures_game___ship__missile_b

Where's the laser cannons?

True! The artist forgot those.

No, all of the renderings on this page are from the same visual artist. I'm guessing that particular image is an earlier version, before all the detail was added.

Tie fighters always remind me of bats.

Really? I'd saw they resemble bow ties, myself. Flying space-age bow ties. Hence the name.

844c6e7872232d20fde90a545aaa7354.jpg

Edited by FTS Gecko

Phone post. Error.

Edited by PewPewPew

Mu and Rho for gunboat, Nu and Tau for missileboat?

(if only for Nu Squadron Pilot being PS1)

I think you mixed up Nu and Mu. I remember Nu being gunboats and Mu 1 being the players craft.
http://starwars.wikia.com/wiki/Mu_group

(Actually, I could see Gunboat/Missileboat pilots being "* Group Pilot" instead of "* Squadron Pilot" as a general thing)

https://m.youtube.com/watch?v=Oeck_H3yJNE

Battle six, the player's craft is a missile boat labeled mu 1.

However! When the player flys a gunboat, they get labled tau, but other gunboats might get labled mu.https://m.youtube.com/watch?v=SiLT1VdIhzs

But as you see in this mission, Nu is also the name of gunboats.

So basically they each used the same call signs, but since the player was the only one to get a missile boat, missile boats were always mu.

I did this a while ago.

x_wing_miniatures_game___ship__missile_b

But instead of four missile slots maybe just two and a cool missile boat only missile (Missile boat Adv. Concussion Launcher) that doesn't need to be discarded?

Mu and Rho for gunboat, Nu and Tau for missileboat?

(if only for Nu Squadron Pilot being PS1)

I think you mixed up Nu and Mu. I remember Nu being gunboats and Mu 1 being the players craft.
http://starwars.wikia.com/wiki/Mu_group

(Actually, I could see Gunboat/Missileboat pilots being "* Group Pilot" instead of "* Squadron Pilot" as a general thing)

Battle six, the player's craft is a missile boat labeled mu 1.

However! When the player flys a gunboat, they get labled tau, but other gunboats might get labled mu.

But as you see in this mission, Nu is also the name of gunboats.

So basically they each used the same call signs, but since the player was the only one to get a missile boat, missile boats were always mu.

I did this a while ago.
Nice!

But instead of four missile slots maybe just two and a cool missile boat only missile (Missile boat Adv. Concussion Launcher) that doesn't need to be discarded?

Title? "Choose one of your [missile] upgrade cards. That card isn't discarded when using it." (or something like that)

Edited by Odanan

But instead of four missile slots maybe just two and a cool missile boat only missile (Missile boat Adv. Concussion Launcher) that doesn't need to be discarded?

That's how I'd imagine it. Would still require a target lock to fire, of course. Which would probably make an FCS a no-brainer for the Systems slot. It would also make stress an absolute KILLER on this ship.

Mu and Rho for gunboat, Nu and Tau for missileboat?

(if only for Nu Squadron Pilot being PS1)

I think you mixed up Nu and Mu. I remember Nu being gunboats and Mu 1 being the players craft.
http://starwars.wikia.com/wiki/Mu_group

(Actually, I could see Gunboat/Missileboat pilots being "* Group Pilot" instead of "* Squadron Pilot" as a general thing)

https://m.youtube.com/watch?v=Oeck_H3yJNE

Battle six, the player's craft is a missile boat labeled mu 1.

However! When the player flys a gunboat, they get labled tau, but other gunboats might get labled mu.https://m.youtube.com/watch?v=SiLT1VdIhzs

But as you see in this mission, Nu is also the name of gunboats.

So basically they each used the same call signs, but since the player was the only one to get a missile boat, missile boats were always mu.

I did this a while ago.
Nice!

But instead of four missile slots maybe just two and a cool missile boat only missile (Missile boat Adv. Concussion Launcher) that doesn't need to be discarded?

Title? "Choose one of your [missile] upgrade cards. That card isn't discarded when using it." (or something like that)

Mu and Rho for gunboat, Nu and Tau for missileboat?

(if only for Nu Squadron Pilot being PS1)

I think you mixed up Nu and Mu. I remember Nu being gunboats and Mu 1 being the players craft.
http://starwars.wikia.com/wiki/Mu_group

(Actually, I could see Gunboat/Missileboat pilots being "* Group Pilot" instead of "* Squadron Pilot" as a general thing)

Battle six, the player's craft is a missile boat labeled mu 1.

However! When the player flys a gunboat, they get labled tau, but other gunboats might get labled mu.

But as you see in this mission, Nu is also the name of gunboats.

So basically they each used the same call signs, but since the player was the only one to get a missile boat, missile boats were always mu.

I did this a while ago.
Nice!

But instead of four missile slots maybe just two and a cool missile boat only missile (Missile boat Adv. Concussion Launcher) that doesn't need to be discarded?

Title? "Choose one of your [missile] upgrade cards. That card isn't discarded when using it." (or something like that)
Not even. Just a missile that says missile boat only and doesn't include the word "discard" it would basically be a cannon ahoe-horned into the missile upgrade, but thematically it fits.

I would prefer if you could choose the type of missile you want.

Title? "Choose one of your [missile] upgrade cards. That card isn't discarded when using it." (or something like that)

Not even. Just a missile that says missile boat only and doesn't include the word "discard" it would basically be a cannon ahoe-horned into the missile upgrade, but thematically it fits.

Actually I prefer Odanan's suggestion - it would allow you to customise your loadout. Infinite cluster missiles, or homing missiles, or concussion missiles - depending on what you pick.

Title? "Choose one of your [missile] upgrade cards. That card isn't discarded when using it." (or something like that)

Not even. Just a missile that says missile boat only and doesn't include the word "discard" it would basically be a cannon ahoe-horned into the missile upgrade, but thematically it fits.

Actually I prefer Odanan's suggestion - it would allow you to customise your loadout. Infinite cluster missiles, or homing missiles, or concussion missiles - depending on what you pick.

Help me with the wording and I will do it now.

Not sure I agree, in the games the missile boat always had 2 banks, 1 was whatever you choose, the 2nd was ALWAYS ACM's. Have the first as missiles/double missiles, and the 2nd as infymissiles. OR just give it the infymissiles but no other slots - which puts it firmly into it's missile boat role.

Edited by DariusAPB

Yes, it'd be better to choose, but that's what the other missile slot is for. The game aspect we're trying to stimulate isn't merely infinite cluster missiles because the boat didn't have that. It had 40 adv concussion missiles in addition to the normal loadout. That's what I believe we should be trying to recreate, not squeezing the most utility out of the idea. Which could get broken either now (infinite cluster missiles + FCS) or limits future what can be in future ordinence.

So the slots I'd put on a missileboat would be system, missile, missile, [torpedo], and bomb. I could go either way on the torpedo, since it is an ordinance carrier but is also not called the torpedo boat.

For the MIS I'm thinking 2 hull 2-3 shield? speed 2-5, 3 whites, SLAM (obviously - effing K wings).

OK, first try (the wording is hideous, please help):

x_wing_miniatures_game___custom_upgrade_

EDIT: there aren't Advanced Concussion Missiles in the game yet, right? I might need to do them. :P

Edited by Odanan

Right, so now you have an 18 point ship with infy missiles. That should be at bare minimum 4 points. an ACM upgrade like that i'd think 10 points easy, possib 12 or higher. I'm also not convinced title is best, rather having MB only missiles without the discard as discussed above. Both are good ideas, just to me the missile seems smoother.

It'd make the bulk of the missile boats cost though.

Edited by DariusAPB

We interrupt this wonderful Missile Boat discussion to bring you this image.

Alpha-Class_Xg-1_Star_Wing_in_Space_1.jp

Now back to the discussion!