XG-1 "Star Wing" Assault Gunboat Thread

By FTS Gecko, in X-Wing

2 hours ago, FTS Gecko said:

Let's face it; UGR - while unlimited - aren't exactly brilliant. Cruise Missiles are probably still the better choice for most ships that use missiles. If you're rocking a cannon the only real reason to take ordnance as well would be for a strong alpha strike, which UGR just doesn't do.

Anyway, my Gunboats would be running Concussion Missiles or Proton Torpedoes. Because I'm a traditionalist.

Mag Pulse if you're nasty.

30 minutes ago, Tsiegtiez said:

Mag Pulse if you're nasty.

Mag Pulse needs so much to be in this game.

1 hour ago, Odanan said:

Mag Pulse needs so much to be in this game.

The GUNBOAT needs to be in this game.

On 03/08/2017 at 10:55 AM, FTS Gecko said:

The GUNBOAT needs to be in this game.

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Edited by Odanan
13 hours ago, FTS Gecko said:

The GUNBOAT needs to be in this game.

Agreed!!!

Please FFG! We have faith that you can do it!!!

Much like how you wow'ed all of us Armada players when you released the Interdictor and Liberty Cruiser! I was literally gobsmacked and unable to engage in coherent conversation for much of that afternoon - and I was at work! :D:D:D

Please, Please FFG! I'm not even an X-Wing player (yet). When the Gunboat comes out - that'll change REAL quick though!

Bring the magic back - full circle. :wub:

On 8/3/2017 at 2:49 AM, FTS Gecko said:

Let's face it; UGR - while unlimited - aren't exactly brilliant. Cruise Missiles are probably still the better choice for most ships that use missiles. If you're rocking a cannon the only real reason to take ordnance as well would be for a strong alpha strike, which UGR just doesn't do.

Anyway, my Gunboats would be running Concussion Missiles or Proton Torpedoes. Because I'm a traditionalist.

Unless there was a pilot along the lines of what 'Double Edge' is. (Which was one of the reasons I got the sense that FFG released what they had been playtesting as the 'assault gunboat' expansion as the 'TIE Aggressor' instead. 'Double Edge' firing off a salvo of unguided rockets then following that up with an ion cannon shot...sounds like exactly the sort of thing a gunboat would do.)

It was kind of amusing/worrying that Double Edge's pilot ability was mechanically very similar to some suggestions for Gunboat abilities posted earlier in this thread...

Lots of ideas from this thread have appeared for either the TIE/sf, or the TIE/ag. I think even the Hyperwave Comm Scanner seems inspired on the special deploy rules from hyperspace ideas that have been thrown around here (not to mention the mission included with the JumpMaster 5000 expansion pack, that is like if they took the ideas and went crazy broken with them).

Eh, I probably wouldn't credit the thread particularly. There's only so much design space to explore in X-Wing, I'd be surprised if the designers didn't end up independently retreading ground trodden by homebrewers (or probably more accurately, if homebrewers didn't end up retreading stuff the designers had done but not yet published, given the year-plus publication lag.

Oh, absolutely - I said on the "Unsolicited Advice" topic the other day that it's pretty much inevitable that you see overlap between official and homebrew designs. Most of the time homebrew stuff is designed to fix percieved issues or fill gaps in the existing range, and players will copycat the mechanics and wording that the designers use. It's still pretty funny when you spot similarities, though.

37 minutes ago, thespaceinvader said:

Eh, I probably wouldn't credit the thread particularly. There's only so much design space to explore in X-Wing, I'd be surprised if the designers didn't end up independently retreading ground trodden by homebrewers (or probably more accurately, if homebrewers didn't end up retreading stuff the designers had done but not yet published, given the year-plus publication lag.

It doesn't matter. The results are the same.

Mechanics proposed for the gunboat that appear in other ships (for either reason). In any case, I think that lowers the chance for those mechanics to be used for a future gunboat release, since FFG has a certain trend of not repeating themselves. (With many exceptions of course, that anyway prove the existence of the trend)*

If Christian T. Petersen, or whoever is boycotting the gunboat, suddenly ceases to lobby against it, the resulting gunboat release will necessarily be different to what we have been proposing here.

* You could argue that the TIE Aggressor is a Y-wing TLT copycat, as is the Misthunter with the B-wing, the Kihraxz with the X-wing, the U-wing with the lambda shuttle... It's true, but even in those cases, they have tried to shuffle the stats and upgrades around to make them feel even a bit different.

On 03/08/2017 at 2:55 PM, FTS Gecko said:

The GUNBOAT needs to be in this game.

^

Walk before run

1 hour ago, Azrapse said:

If Christian T. Petersen, or whoever is boycotting the gunboat, suddenly ceases to lobby against it, the resulting gunboat release will necessarily be different to what we have been proposing here.

Not convinced there's an active Gunboat boycott on FFG's part; it has after all made appearances in the LCG and in Edge of the Empire, and I really doubt FFG would want to leave money on the table like that. Also the designers have mentioned putting forward various ideas and suggestions and going with what is approved. At the end of the day, each wave of releases is usually only 3 to 5 ships max, and new film or TV releases take priority.

Does that mean there's a *cough* trade blockade On Disney's part? Possibly, but again I doubt Disney would want to leave money on the table without good reason, and they have already authorised FFG to use it in the card game. It's not as though allowing the Gunboat into a miniatures game in which already features many non-canon EU ships will significantly impact the way they want to move the franchise. Plus, Disney have already reintroduced and canonized many beloved elements from the EU (notably Thrawn, the Interdictor and the TIE Defender in Rebels), it may be that they are saving the Gunboat (or a Gunboat-analogue) for a specific role of it's own in some future project. At which point all we can do is wait.

39 minutes ago, FTS Gecko said:

Not convinced there's an active Gunboat boycott on FFG's part

I threw a name there like I could have thrown George Lucas, Bob Iger, or Warwick Davies.

In any case, there seems to be a design dogma that the Empire can only have huge pizza slices or small evil eyes with ears. Oh, and Gozantis for everyone.
Who is enforcing that? No idea. But to me it's clear that someone is.

18 minutes ago, Azrapse said:

In any case, there seems to be a design dogma that the Empire can only have huge pizza slices or small evil eyes with ears. Oh, and Gozantis for everyone.
Who is enforcing that? No idea. But to me it's clear that someone is.

And it's magnificent.

4 minutes ago, DarthEnderX said:

And it's Maleficent.

I knew it. I've never trusted Angelina Jolie.

Mark my words. It's gonna happen.

Punisher or bust.

I fully approve of Google's algorithms.

DGx7BWXXcAAETTG.jpg

I fully approve that the full name of the game "Star Wars: X-Wing" is trying to tell us something.

Sorry for the offtopic but:

https://twitter.com/pablohidalgo/status/894419876567105536

For me this kind of confirms that the TIE Silencer is the TIE Avenger, or was at some point.

"TIE Vendetta" that probably came from "TIE Vengeance". But TIEs always have names like "TIE Something-doer" so it had to be "TIE Avenger".
You can picture the name evolving backwards, perhaps for attempting to mask its origins?

Edited by Azrapse

You guys all know i've been posting way less, I've not gotten a wave since 8.
I might get back into it after a bit of reform but there's just too much to keep up with now.


Just throwing it out there that no matter what I will buy 4X of an official Gunboat, and at least one of an official Stormtrooper Transport.

TIE Avenger too.

Edited by DariusAPB

This talk about the TIE Vendetta/TIE Avenger made me think...


How would we feel if the Gunboat was released as a First Order ship, or even a Resistance ship? (If the Alliance used ARC-170s, that were the previous regime military surplus stuff, the Resistance could do the same with the Empire's, right?)

With the reboot trilogy abusing the concept of rehashing the themes in the original one, I could see that they would reuse the original backstory for the X-wing (it was supposed to be for the Empire, but the Alliance ended getting it) and applied it to the Gunboat: it was supposed to be for the First Order, but the Resistance ended getting it.

I know the Rebels don't need the lovechild of a B-wing and an A-wing, that is what the gunboat almost is. But I don't think it would feel unwelcome there. Also, the Resistance proper lacks a strike craft for the day they become their own faction. Also, this would solve the issues of imperial style fanatics like DEX not wanting non-TIE fighters within the Empire.

Edited by Azrapse
18 minutes ago, Azrapse said:

How would we feel if the Gunboat was released as a First Order ship

I mean, if it shows up in the movies as such, then totally fine.

18 minutes ago, Azrapse said:

or even a Resistance ship?

I mean, if it shows up in the movies as...no, no there'd still be riots.

18 minutes ago, Azrapse said:

Also, this would solve the issues of imperial style fanatics like DEX not wanting non-TIE fighters within the Empire.

I'm actually fine with it. I won't use them. And no other true Imperial commander should either. But clearly they exist, and people should have the option. They just need to understand that it makes them inferior...impure...unclean.

Edited by DarthEnderX