So has anyone ever created a system for generating a space hulk? I have looked around in the back catalog on these forums and not had any luck. I was thinking you could do it with randomization tables if you really wanted. Something like this off the top of my head...
Size of hulk (d5)
- Very small (3 Vessel)
- Small (4-5 vessels)
- Medium (6 Vessels)
- Large (7-9 Vessels)
- Enormous (10+ Vessels)
What is it merged with (d10)
- Asteroids
- Asteroids
- Asteroids
- Asteroids
- Asteroids
- Asteroids
- Asteroids
- Human Station
- Xenos Void Station
- Warp Coral
Origin of Fused Ships (D10 - Roll for each voidship, if a Xenos ship is rolled, wait to determine what kind of ship it is until you have rolled on the chart at the end for who is actually inhabiting the hulk. Then craft a narrative that explains what type of Xenos ships there are...)
- Human - Modern - Roll for Faction
- Human - Modern - Roll for Faction
- Human - Modern - Roll for Faction
- Human - Modern - Roll for Faction
- Xenos - Modern
- Xenos - Modern
- Xenos - Ancient
- Human - Ancient - Roll for Faction
- Human - Ancient - Roll for Faction
- GM Choice!
Human Ship Faction (d10, Includes Chaos factions)
- Civilian
- Civilian
- Imperial Navy
- Imperial Navy
- Imperial Navy
- Imperial Navy
- Space Marines
- Adeptus Mechanicus
- Adeptus Mechanicus
- Space Marines
Size of Voidship
- Transport
- Transport
- Raider
- Raider
- Raider
- Frigate
- Frigate
- Light Cruiser
- Cruiser
- Grand Cruiser or Battleship class
Condition of Voidship
- Hulk - 1 Damaged Component
- Hulk - 1 Damaged Component
- Hulk - 1 Damaged Component
- Hulk - 1 Damaged Component
- Hulk - 1 Damaged Component
- Badly Damaged - d5 Damaged Components - Crippled Status
- Badly Damaged - d5 Damaged Components - Crippled Status
- Badly Damaged - d5 Damaged Components - Crippled Status
- Damaged - d10 Damaged Components - 20% Hull Integrity
- Good Shape - Vessel is intact - 60% Hull integrity
Types of Components (Ancient Ships get one automatic 10 result, all other components good quality. Modern Ships - Normal Quality)
- Supplemental Components
- Supplemental Components
- Supplemental Components
- Bridge or Life Sustainers
- Hanger Bays Or Void Shields
- Weapon Systems
- Plasma Reactors
- Warp Engines
- GM Chocie - Good Quality
- GM Choice - Best Quality / Archeotech
Inhabited (D10, roll once for entire hulk)
- Uninhabited
- Orks
- Orks
- Tyranids
- Tyranids
- Daemons
- Daemons
- Necrons
- Unknown Horrors (Chaos Marines or any number of terrible sadistic ideas!)
- Multiple Factions (roll 2d10 and reroll 1's and 10's)
Degree of Inhabitation
- Small Presence
- Medium Presence
- Medium Presence
- Large Presence
- Numberless hordes!!!
Edited to Change values of first chart to increase overall size of hulks.
Edited Again to bring d5 charts out to d10 in order to properly scale likely hood of a traditional space hulk being the normal result of this chart.
Edited by RogalDorn01