So, my players are currently stuck at the bottom of an abandoned dwarf hold with water for 1 day and food for 4 days. A big part of the groups challenge in the next session will probably be trying to scavenge supplies and stay alive as they try to find a way out. So I think I will need to implement some kind of system for keeping exact track of what they have, when they spend it and what happens when they run out.
My idea at the moment:
Give each player two containers and label them "Water" and "Food".
Put three tokens in each players containers for each day they have supplies for. (So one player with water for 1 day and food for 4 days would have 3 water tokens and 12 food tokens.)
Each morning, mid-day and evening, they have to remove one token from each container.
If they are out of tokens, they receive 1 Fatigue for having no Food and 1 Fatigue and 1 Stress for having no Water.