And while we're on the subject of Aim... I've been going through the forums, but there doesn't seem to be a clear answer (unless I'm missing it somewhere), can players take a 2nd Aim maneuver on their turn (in exchange for 2 strain), or does the strain cancel out the first aim? Has there been an official response about this?
This came up a while back. I don't know if anyone asked the overgods, but it seems most thought it okay.
More here .
Edited by Col. Orange