Hello everybody!
I have been lurking in the forums for a while, but I have decided to register and contribute something to the game. I wrote a fan-made supplement for Eldritch Horror (which I consider to be a great game with a lot of potential), but I have a few questions concerning copyright issues. The supplement’s title is ‘The Children of Jhebbal Sag’, Jhebbal Sag being a dark demigod appearing in an old ‘Conan the Barbarian’ story called ‘Beyond the Black River.’ The question is whether I need to put any text in the file acknowledging the copyright on that story. I have absolutely no idea who owns Conan at the moment (relatives of Robert E. Howard? Does he have relatives at all? Does some movie company own him?), and whether this is an issue at all (whether the name of Jhebbal Sag is copyrighted or not or whether anybody cares at all).
I downloaded the King in Yellow fan-made expansion from BoardGameGeek, and it had a ‘credits’-section, which would be enough for the FFG-references in my supplement, I guess, but what is the procedure when the material contains something from another franchise?
I would really appreciate some help because I have no experience in this aspect of gaming and franchises.
(By the way, is there anybody out there who read this particular Conan-story at all?)
Just to show what the expansion would look like, here is the basic idea, copied directly from the final draft:
General Rules
The basic idea is to collect three special Clue tokens from the board which are placed down as instructed at the beginning of the game. To differentiate these tokens from the other, regular, ones, the players should place them bottom-side up and put them on their investigator sheet the same way. The aim is to get all these Clue tokens at which point one or several investigators need to travel to a fourth location on the map and face the final encounter there (once the investigator(s) meet certain other requirements). The final encounter requires new skill tests, for which the investigator(s) may use the special Clue tokens the usual way (and only the special ones, not the regular Clues collected during the game). Once the investigator(s) finish the final encounter, all that remains is to apply the consequences of the success or failure on the map and the game continues normally, with the original goals to be completed as required by the Great Old One.
Special Clue Tokens
The special Clue tokens can be collected through special Research Encounters. These encounters do not follow the regular 3-part structure (Event 1, make a test, then Event 2 if you succeed or Event 3 if you fail). Instead, there is another layer of events after the first test, which means investigators have to make two tests: the first to see whether they will succeed or not and the second one to see how much they will fail or succeed.
Event 1: make a test
Fail Event 1= go to Event 2 and make a new test
Succeed Event 1= go to Event 3 and make a new test
Fail Event 2 = go to Final Result 1 (complete failure)
Succeed Event 2 = go to Final Result 2 (partial failure)
Fail Event 3 = go to Final Result 3 (partial success)
Succeed Event 3 = go to Final Result 4 (complete success)
The three-layered encounter card would become 5-layered this way, which would probably make it impractical to make and print, so instead, the investigator who is about to do a special research encounter rolls a die and goes to the page which describes the encounter indicated by the roll. There are 6 encounters altogether, and every encounter can only be attempted once, regardless of whether it was successful at the first try or not.
The expansion was written using the above basic rules, and as soon as I figure out whether I should do something about the ‘Jhebbal Sag’-name, I will upload it somewhere.
Thanks
Meaneye
Edited by Meaneye