Some background:
I've been playing RPG's for years, but I've never been a GM. I really want to try my hand at running my own game, and I am very interested in DW and the Fantasy Flight 40K books in general. Of course, there is a problem...
The group I normally game with is geographically spread out, and it can be a struggle for us to meet on a regular basis (I'm the only one in the group with a "normal" 8-5 job). In fact, only two of them -- my regular GM and his wife -- have the time to meet for an additional game outside of the one we're already playing. They have expressed interest, but the GM in particular is extremely wary of two player games.
My primary question is this: is running a two player DW game practical, especially for a newbie GM like me?
If it helps, I can already tell you what they would be playing: a Dark Angels Devestator and a Librarian (probably either Ultramarines or Blood Angels).
I've considered things like running a GMPC or giving them NPC squadmates to help roundout their kill-team, but the GM is adamantly against GMPC's (which I understand) and isn't necessarily keen on constantly operating with NPC's. Anyway, both of these options kind of feel like a band-aid to me. If the game can't be run effectively at the player count I'm working with then I probably need to just accept it and move on, and so I'm looking for advice.
A secondary question is this: since there are experienced GM's on this forum I would like to ask if there are any games out there which they could recommend for a small two player group? I've considered Call of Cthulhu, L5R, and OW (I was going to offer them command of a Leman Russ), but I have limited experience with all of these. My GM friend is mostly into Old WoD and AD&D, and so he can only give me limited advice on these other games.
Any thoughts would be appreciated. Thanks.