Playing 200 games in a year (or at least trying to)

By silverthorn, in The Lord of the Rings: The Card Game

GAME 65 - RETURN TO MIRKWOOD (NIGHTMARE)

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

Thsi win was aclose run thing with the Elves guarding Gollum on the final 9th turn on 48 threat. Regardless, the Shadows of Mirkwood cycle is over and done with Aragorn's team winning by 128 points to 140. Onward to Dwarrowdelf.

GAME 66 - INTO THE PIT

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

This mission went remarkably well, over five turns everything went well, Aragorn didn't fall down a hole on turn one :lol: and the two decks gelled together well. In the end, Aragorn's team won by 73 points (the final threat was 27 without using Loragorn's ability) to Legolas's team's 85.

You're knocking these games out quick! I need to get back into the swing of it now. I got up to 24 over a 2 week period, and now have to refocus after exams.

Edited by ZanzibarLand

Now, I play LotR LCG for 6 Months - and I play 221 Games....

So 200 in a year is no problem at all! ;)

I play... mmmmmmh 5 or 6 games each day.... you wonder....

GAME 67 - THE SEVENTH LEVEL

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

Another game where (other than no Light's of Valinor cropping up) things seemed to go well. The decks are capable of working well when the prime cards don't turn up during the game. After five turns, the scores were 82 for Aragorn's team vs 84 for Legolas's team (I didn't have a chance to use Loragorn's ability before I hit enough willpower to complete Stage 2B).

GAME 68 - FLIGHT FROM MORIA

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

This went not so well. Elrohir fell down a deep hole (due to the same card which did in Aragorn the first time I played this mission) but I gor a Unexpected Tools in the stage 1 setup and Escape from Darkness turned up second. All in all, the game took 6 turns and the scores were 89 for Aragorn's team vs 101 for Legolas's team.

GAME 69 - THE REDHORN GATE

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

For this deck, rather than removing the Arwen allies from Aragorn's deck I used them as fodder for Eowyn's ability. This managed to grab me the extra progress to complete the game in turn 5 with a Black Arrow use on a goblin grabbing the extra VP to hit 5 VP (hence not using Loragorn's ability again due to just squeeking through on the Quest stage) In the end the scores were 77 for Aragorn's deck and 80

Edited by silverthorn

GAME 70 - ROAD TO RIVENDELL

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

This was my first time attempting this mission (since I only got the pack a few weeks ago) and things seemed to go well. Over 5 turns I managed to out-quest everthing whilst Legolas and the brothers killed anything which got in the way. One thing was that no enemies with the Ambush ability cropped up. In the end I managed to score 81 points with both decks (no Light of Valinor on Glorfindel and damage on Aragorn's team bumped up their score).

Edited by silverthorn

GAME 71 - WATCHER IN THE WATER

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

A bloodbath, Elladan and Eowyn were lost in seven turns as I managed to fluke a win. The surviving heroes all took varying amounts of damage before the win. The scores were 117 for Aragorn's team against 119 for Legolas's team.

Sorry for not posting for a while, it's taken me a while to get over a bad case of flu but, regardless, now that there are finally new sets out :D I decided to jump to sets I had yet to try out therefore...

GAME 72 - ENCOUNTER AT AMON DIN

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.

Everything seemed to go my way with Legolas using a combination of Rivendell Bow, Hands Upon The Bow, Black Arrow and Blade of Gondolin to snipe Ghulat as soon as he entered the staging area. After that I completed the quest in five turns (thanks to low threat cards coming out in the Quest Phase) with the scores 71 for Aragorn's heroes against 74 for the Elves.

Glad your still using the brothers :P

If I'm honest I started using Elladan and Elrohir for the simple reason that I'd finally got my hands on Road to Rivendell (the fact that the synergy is nifty was just a bonus). Now they are the powerhouses of the deck (even if Legolas tends to get all the credit when I'm writing the games up). The six heroes are probably the best combination of heroes I've used and (barring someone dying when I get to the Dark Riders) I really can't see my changing them. The plan, should I get that far (I'm probably a fair way behind schedule now) is to go back to Passage Through Mirkwood after I get up to date with the same heroes but probably different decks (I made a few minor changes as Dunland Trap came out and I'm guessing the situation will be the same as I proceed)

(Typed on my new laptop :D :) :P in case I've made spelling errors, fiddly new keyboard).

Edited by silverthorn

GAME 73 - ASSAULT ON OSGILIATH

Heroes: Aragorn (Lore) Eowyn & Glorfindel (Spirit) and Elladan, Elrohir & Legolas.
This one was easier than I expected, thanks to a combination of no more Osgiliath locations coming into play added to getting Asfaloth & Light of Valinor in my starting hand. By the end of turn three every hero was carrying at least one wound (6 damage from Archery on turn two) but the game was completed. Final scores were 64 for Aragorn's team and 69 for Legolas's.

GAME 74 - THE BLOOD OF GONDOR

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit) & Elladan, Elrohir & Legolas.

This was hard. Over six turns only ridiculous amounts of healing kept the VIP's alive. In the end almost every hero was on their last legs before Legolas fluked a win by killing a low-rent Orc to scrape the win. Aragorn's heroes won the game 80 points to 93.

GAME 75 - PASSAGE THROUGH MIRKWOOD (SOLO)

Heroes: Aragorn (Leadership), Dunhere and Eowyn

Having downloaded OCTGN I decided to give playing solo a try again, using only cards from sets released when the quest became available as well as my standard tooled up two-handed games. A nice idea but as I found on it makes things really complicated. I completed the basic version of Passage with the following score: Turns: 5 (50) + Threat: 34 + Damage: 7 = 91.

GAME 76 - PASSAGE THROUGH MIRKWOOD

Heroes: Eowyn, Gimli, Legolas.

This went well, The old combination of heroes I used when I first bought the Core set was brought out of retirement and went through the quest fairly easily. The score was as follows: Points: 4 (40) + Threat: 35 + Total Damage: 3 - VP: 4 = 74.

GAME 77 - JOURNEY DOWN THE ANDUIN

Heroes: Eowyn, Gimli, Legolas.

This went badly. Getting the card which boosts your threat for each hero not assigned to a quest during set-up, pushing me over the limit to avoid dealing with the Hill Troll on turn one, set the tone for the (thankfully short) game. Getting enemies every turn didn't improve anything. In the end, the Hill Troll killed Gimli and caused enough extra threat to make me hit 50 on turn three. I'm going to have to go back to the drawing board.

GAME 74 - THE BLOOD OF GONDOR

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit) & Elladan, Elrohir & Legolas.

This was hard. Over six turns only ridiculous amounts of healing kept the VIP's alive. In the end almost every hero was on their last legs before Legolas fluked a win by killing a low-rent Orc to scrape the win. Aragorn's heroes won the game 80 points to 93.

GAME 75 - PASSAGE THROUGH MIRKWOOD (SOLO)

Heroes: Aragorn (Leadership), Dunhere and Eowyn

Having downloaded OCTGN I decided to give playing solo a try again, using only cards from sets released when the quest became available as well as my standard tooled up two-handed games. A nice idea but as I found on it makes things really complicated. I completed the basic version of Passage with the following score: Turns: 5 (50) + Threat: 34 + Damage: 7 = 91.

booooooo! :P

Two handed for life!

I prefer two-handed myself but I wanted to try building decks using only the cards in play at the time, I'll be playing two-handed as well, interspersed with playing old quests solo.

As a aside, the plan for now is to complete all the quests I haven't completed two-handed (from Morgul Vale to Dunland Trap and the Dark Riders quests) then focus on the solo games, playing the new quest packs two-hamded as they come out.

GAME 78 - THE MORGUL VALE

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit) & Elladan, Elrohir & Legolas.

This was one of those games where everything seemed to fall into place. A first turn Rivendell Bow on Aragorn added to a relatively harmless set of Encounter deck draws meant that turns 2-4 descended into a pattern of one of team Legolas's allies taking a hit from the big bad then the brothers, Legolas and sniper Aragorn killing them. Elrohir took a lethal hit from the Nazgul but the use of a Black Arrow killed the Nazgul on turn four. Scores were 72 for Aragorn's heroes to 85 for the elves.

GAME 79 - THE FORDS OF ISEN

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit). Alladan, Elrohir & Legolas

A bloodbath, the heroes were swamped on turn 4.

GAME 80 - THE FORDS OF ISEN

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit). Alladan, Elrohir & Legolas

This was succesful, although Elrohir, Glorfindel & Legolas were lost and everyone else was wounded. This time I remembered to use one card per deck to buff Eowyn each turn. In the end the scores were 92 for Aragorn's team (thanks to using Aragorn's ability on turn six) to 117 for Legolas's team

Edited by silverthorn

GAME 80 - TO CATCH AN ORC

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit). Alladan, Elrohir & Legolas

This one seemed to fall into place. Nothing went unduly wrong and the whole thing was finished in 6 turns. The scores were 87 for Aragorn's team to 96 for the Elves.

GAME 81 - INTO ITHILIEN

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit). Alladan, Elrohir & Legolas

Completed with minimal fuss. Due to being in a hurry (due to a pressing engagement last night) I forgot to note the scores but the game was finished in 5 turns.

GAME 82 - THE DUNLAND TRAP

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit) & Elladan, Elrohir, Legolas

Completed in 5 turns, although Eowyn and Aragorn were lost and every other hero had at least 2 wounds on them. Scores were 91 for Legolas's team against 100 for Aragorn's team (unless I'm mistaken it's the first time the elves have scored lower than Aragorn's team)

GAME 83 - THE THREE TRIALS

Heroes: Aragorn (Lore), Eowyn, Glorfindel (Spirit) & Elladan, Elrohir, Legolas

A messy affair, every hero wound up wounded. Completed in seven turns. Scores were 81 for Aragorn's team to 92 for the Elves.

Since the release of the second Fellowship Sage box seems to be soon I'm going to hold off playing the Dark Riders two-handed until it comes out. therefore:

GAME 84 - PASSAGE THROUGH MIRKWOOD

Heroes: Aragorn (Leadership), Eowyn & Theodred.

Using a deck comprising only Core set cards. Completed fairly easily.

Score was: Turns 4: 40 + Threat: 33 + Damage: 4 = 77.

GAME 85 - JOURNEY DOWN THE ANDUIN

Heroes: Aragorn (Leadership), Eowyn & Theodred.

Completed gradually over 11 turns. I used two Galadhrim's Greetings (and a Steward of Gondor on Eowyn) to keep my threat low enough to be able to get two Longbeard Orc Slayers in play to kill the Hill Troll. My score was: Turns 11: 110 +Threat: 27 + Damage: 2 - VP: 4 = 135.