Star Wars: Armada Rules Questions

  1. Special Assaults
    1
    replies
    Hedgehobbit
  2. Biggs Darklighter
    12
    replies
    AegisGrimm
  3. Colonel Jendon
    8
    replies
    ovinomanc3r
  4. Biggs and Rieekan
    1
    replies
    Drasnighta
  5. Armed Station, is it really 2B2R AS and 1B anti ship?
    1
    replies
    Drasnighta
  6. Build base after Special Assault?
    1
    replies
    Drasnighta
  7. CC Fleet Commanders
    5
    replies
    Drasnighta
  8. Tagge & scarred ships.
    1
    replies
    Mad Cat
  9. Colonel Jendon
    14
    replies
    Frimmel
  10. Newcomer questions
    1
    replies
    thecolourred
  11. 'CC for 2 players' thread
    2
    replies
    Ginkapo
  12. Rerolling From or Into Accuracy results
    2
    replies
    DerErlkoenig
  13. So... Entrapment Formation
    45
    replies
    Amanal
  14. CC "initiative"
    4
    replies
    Mikael Hasselstein
  15. CC Armed Station
    13
    replies
    Green Knight
  16. Jerjerrod and G8 interaction
    2
    replies
    Daht
  17. CC "initiative"
    0
    replies
    Daht
  18. Kallus, QLT, flechette missiles & fire-move
    3
    replies
    ovinomanc3r
  19. TIE Defender speed + Corrupter
    19
    replies
    Drasnighta
  20. Rapid Launch Bays and Hyperspace Assault
    14
    replies
    ovinomanc3r
  21. Can "Relay" Squadron Activate itself off relay?
    4
    replies
    IceQube MkII
  22. Pelta's destruction.
    34
    replies
    ovinomanc3r
  23. New player questions
    1
    replies
    CaribbeanNinja
  24. Corelian conflict all out offensive
    1
    replies
    Drasnighta