Game Masters

  1. 14
    replies
    Edgookin
  2. My house rule idea for Autofire
    11
    replies
    Lordbiscuit
  3. Adding Setback Dice
    10
    replies
    HappyDaze
  4. 10
    replies
    Mark Caliber
  5. Encumbrance and wearable weapons.
    1
    replies
    2P51
  6. Animal Handling
    4
    replies
    Tyberius_Deangelo
  7. 19
    replies
    Icosiel
  8. Ideas for a Force Artifact
    6
    replies
    Mark Caliber
  9. Quick question about engagements
    11
    replies
    GroggyGolem
  10. Awarding Conflict in encounters
    10
    replies
    SEApocalypse
  11. Ideas for defensive slicing
    7
    replies
    MasterZelgadis
  12. Cybernetic Limb Questions
    20
    replies
    EliasWindrider
  13. Creating a "Drunk Force Exile"
    11
    replies
    LordBritish
  14. What skill for navigation?
    5
    replies
    edwardavern
  15. Does the Knockdown Talent need a tweak?
    9
    replies
    Oden Gebhac
  16. Custom Skills?
    5
    replies
    2P51
  17. 6
    replies
    Mark Caliber
  18. Dealing with Gear Creep
    75
    replies
    GandofGand
  19. Managing Player Expectations
    27
    replies
    ramza82
  20. 4
    replies
    SEApocalypse
  21. 11
    replies
    DoctorWhat
  22. Adding a seventh career?
    3
    replies
    2P51
  23. Career Adventure Seeds: The Colonist
    16
    replies
    Yaccarus
  24. 28
    replies
    LukeStarkiller