Game Masters

  1. Fell off the back of a Star Destroyer...
    14
    replies
    Edgookin
  2. How to entertain Non-Force Users during a vision quest?
    14
    replies
    Franigo
  3. My house rule idea for Autofire
    11
    replies
    Lordbiscuit
  4. Adding Setback Dice
    10
    replies
    HappyDaze
  5. How many passengers can you squeeze into a Starviper?
    10
    replies
    Mark Caliber
  6. Encumbrance and wearable weapons.
    1
    replies
    2P51
  7. Animal Handling
    4
    replies
    Tyberius_Deangelo
  8. Ion Torpedos and Ion Bombs: What is your take on them?
    19
    replies
    Icosiel
  9. Ideas for a Force Artifact
    6
    replies
    Mark Caliber
  10. Quick question about engagements
    11
    replies
    GroggyGolem
  11. Awarding Conflict in encounters
    10
    replies
    SEApocalypse
  12. Ideas for defensive slicing
    7
    replies
    MasterZelgadis
  13. Cybernetic Limb Questions
    20
    replies
    EliasWindrider
  14. Creating a "Drunk Force Exile"
    11
    replies
    LordBritish
  15. What skill for navigation?
    5
    replies
    edwardavern
  16. Does the Knockdown Talent need a tweak?
    9
    replies
    Oden Gebhac
  17. Custom Skills?
    5
    replies
    2P51
  18. So what if you and your players think too much alike?
    6
    replies
    Mark Caliber
  19. Dealing with Gear Creep
    75
    replies
    GandofGand
  20. Managing Player Expectations
    27
    replies
    ramza82
  21. Pilot Talents vs Squads/Squadrons or Minion Groups
    4
    replies
    SEApocalypse
  22. Do you know the one about the gangster and the nightclub?
    11
    replies
    DoctorWhat
  23. Adding a seventh career?
    3
    replies
    2P51
  24. Career Adventure Seeds: The Colonist
    16
    replies
    Yaccarus
  25. How to restore balance after a bad murder-hobo moment
    28
    replies
    LukeStarkiller