Adding a seventh career?

By Yaccarus, in Game Masters

I had the thought of adding a seventh career option for Edge of the Empire: The Spy. I don't have a ton of details fleshed out, but this what I have for career skills (because they're easy, and define specializations well):

Spy: Deception, Negotiation, Outer Rim, Perception, Skulduggery, Stealth, Streetwise, Underworld

Con Artist: Charm, Cool, Deception, Skulduggery
Double Agent: Charm, Cool, Deception, Perception
Infiltrator: Computers, Perception, Skulduggery, Stealth
Informant: Negotiation, Outer Rim, Streetwise, Underworld
Investigator: Coercion, Perception, Streetwise, Underworld
Sabatuer: Computers, Mechanics, Athletics, Stealth

If you think this is a good idea (and worth continuing) I'll make talent trees, and try incorporating them into a game. I might even write a "sourcebook" for the spy, with new species, obligations, motivations, backgrounds, and adventure ideas...

...or just warn me to stop now.

Is there something wrong with the Spy career from Age of Rebellion?

Good point. I don't have any Age of Rebellion materials, so I didn't really consider that. How does this compare to Age of Rebellion's spy career?

I think you'd probably need to wait for the Spy career book to come out before you'd get much of an informed opinion on it.

I also think all you proposed is already covered, a lot in existing EoE careers imo.