Rogue Trader Rules Questions

  1. Confused about a few things
    8
    replies
    Badlapje
  2. wondering how to play?
    3
    replies
    braneman52
  3. Slots for Lances
    3
    replies
    Larkin
  4. Sensory Deprivation and Servitors
    4
    replies
    MILLANDSON
  5. Implants and their consequences
    10
    replies
    llsoth
  6. Acquisitions of Special Ammunition
    5
    replies
    Errant
  7. Astropath question
    7
    replies
    memespawn
  8. Psychic Power Duration
    6
    replies
    bobh
  9. Lifespan
    3
    replies
    Badlapje
  10. Luminen Shock
    1
    replies
    Errant
  11. War Hammer 40k Conversions to (current) RT?
    1
    replies
    Badlapje
  12. Halo Barges
    6
    replies
    Khensu
  13. Acquisition Test Modifiers + Talents and Traits
    4
    replies
    Larkin
  14. Drop pods from orbit
    6
    replies
    George Labour
  15. Ok, how about about abhumans?
    3
    replies
    George Labour
  16. Redundant advances?
    3
    replies
    Samiam_Jr
  17. Mechadendrite Weight
    5
    replies
    bobh
  18. Powered Armor
    5
    replies
    ItsUncertainWho
  19. Damage?
    11
    replies
    bobh
  20. Hull Upgrade?
    7
    replies
    Ki_Ryn
  21. Shotgun in Rogue Trader and Dark Heresy.
    19
    replies
    BangBangTequila
  22. starship weapon slots
    3
    replies
    Ki_Ryn
  23. Ship Construction Question
    3
    replies
    Mordechai Von Razgriz
  24. Lances and critical hits
    5
    replies
    MILLANDSON
  25. Using ranged weapons in close combat
    3
    replies
    dvang