Dark Heresy Rules Questions

  1. Unnatural Abilities - Agility
    5
    replies
    Amaimon
  2. Electro-Graft removal
    2
    replies
    BrotherKane
  3. Servo-skulls
    1
    replies
    jabberwoky
  4. Shape Flesh with armor
    4
    replies
    jabberwoky
  5. Telepathy Discipline and Closer Than Flesh
    10
    replies
    Phi6891
  6. Unlucky Techpriest or Misunderstanding of tests?
    5
    replies
    Thebigjul
  7. Psychic Powers: New Vs Old
    6
    replies
    Denmar1701
  8. Dark Heresy Vehicles
    5
    replies
    Arkio_Gannys
  9. Attactchments/upgrades question.
    1
    replies
    Kasatka
  10. Buying a Vehicle
    4
    replies
    Nameless2all
  11. visual, audio and smell : the psychic powers
    6
    replies
    Cymbel
  12. Sisters of Battle Stuff
    12
    replies
    Lynata
  13. Cyber/Psyber Creature Guns/Ballistic Skill
    2
    replies
    Kasatka
  14. Long or "Extended" Range?
    1
    replies
    Cymbel
  15. Cameleoline Cloak vs Stationary.
    1
    replies
    Cymbel
  16. Quick Question on range
    2
    replies
    Ravenswild
  17. Limits to Cybernetics?
    10
    replies
    Boss Gitsmasha
  18. Backpack Ammo and Combi weapon
    7
    replies
    Boss Gitsmasha
  19. Availability tests!
    7
    replies
    Jeans_Stealer
  20. Sound Constitution buying it at higher rank.
    2
    replies
    thewm
  21. saving throw vs. precision telekinesis
    2
    replies
    funkwit81
  22. Free Action and Reaction Psychic Powers
    19
    replies
    Phi6891
  23. blood sample on ground from heavy damage by grenade
    6
    replies
    Jeff Tibbetts
  24. guide line for new psy powers
    0
    replies
    Casius
  25. Mistakes Review and some questions
    21
    replies
    Nanthius