Following situation my Assassin was suprised by a frag grenade while wearing carapace armour (5 AP TB3) for 16 Damage (Pen0)
now he looses 8 wounds and is therefore heavily wounded (not in any way critically)
Now I had a discussion with my GM wether or not he lost blood and therefore he left a DNA sample on the scene or not.
I think not because:
Shrapnel from a frag grenade has a hard time going through armor (backed up by no pen) and therefore most of the damage should come from the blast wave which probably leads to bruises, internal organ damage, internal bleeding and the like.
Also even critical damage dosn't injure the hit until 3 points of crit damage, before it is just flash and noise which diorientates and fatigues.
His reasoning is:
it is heavily damaged so even if blood loss (which is only the term for bleeding to death and has nothing to do wether or not one looses blood) you loose blood
if it damages you it's gone through the armor
a bolter does explosive damage too and it will certainly rip open wounds if it hit's you
now the book does say your injury level determines how fast you heal but it says nothing about your state of being (unless you go into crit)
this is why I'm here (I ensured my GM we'ld play by what he says anyway but we continued the discussion)
What do you think?
- Does one loose blood everytime one is wounded?
- Does one loose blood if heavily wounded?
- Does one loose Blood only on critical effects that describe an open wound?
- Does it depend on the situation and if so what about the stated one?
- Is there any precedent in a rulebook?
edit:
I jsut found that the corebook also says you are a bloody mess when damage equals wounds (which probably tips it away from my initial point of view)