If you have two console fires for example, i assume you roll two dice for damage and also it would take two separate actions to get rid of both crits?
Thanks
If you have two console fires for example, i assume you roll two dice for damage and also it would take two separate actions to get rid of both crits?
Thanks
Until further clarification from FFG, that seems the most consistent way to do it.
Rule Question:What happans when you get to critical hits of the same type such as Blinded pilot or Stunned Pilot. Do these double the effects or do you resolve them both at the same time?Both resolve. So if you had 2 Blinded Pilot damage cards, the next time you attack, you do not roll dice, then flip both facedown.If you had 2 Stunned Pilot, Weapon Malfunction, Structural Damage, Minor Hull Breach, or Console Fire damage cards both effects would occur. So for example, you would take 2 damge from Stunned Pilot, your attack value would be reduced by, 2 etc.The rest of the cards: Damaged Engine, Minor Explotion, Direct Hit!, Munitions Failure, Damaged Cockpit, Injured Pilot, and Damaged Sensor Array have no "additional" effects if you had 2.Also, if you have 2 of the same faceup damage card and you preform an action listed on it (such as on Damaged Sensor array), it would only flip 1 of them facedown.Thanks for playing!Frank BrooksAssociate Creative Content DeveloperFantasy Flight
Hope that helps
Yeah thats great, thanks!
I had actually read that before but couldn’t remember quite what the content was or where I found it. Was in the middle of a tournament game and was scouring the faq to no avail.
The relay of emails is appreciated, but for the sake of our eyes, please take a minute to fix the formatting if you're going to paste something like that in.