Since Gain the Advantage, the only pilot action, is not available to Speed 3 freighters, help me come up with fun things for our pilot to do during space battles! Trying to improvise every round gets a bit strange after a while.
Sudden turn. Speed 3+, Silhouette 1-4. Suffer 1 (or maybe 2) vehicle strain. Pilot check vs Opponent's pilot (+1 if faster, -1 if slower) opponents lose advantage and upgrade one difficulty on the next attack. Just the idea off the top of my head.
Let's get more, I want my pilot to feel overwhelmed with choices!
Edited by unonameless