I got second place at Pittsburg with the following list:
Alpha
Alpha
Alpha+stealth
academy
academy
Howlrunner+determination\
every round I set up
T I T
I H I
Won the first round rather fast
Lost the second
Won the third
First round had 2 (or 3)-gotta do math in a minute- sabers all with push the limits+ howlrunner. Fel with push the limits and stealth
Second round was against Kronos (I think) which was a skill 4 bwing with advanced sensors, a roockie, dutch with Ion, and an A wing with push the limits (skill 4) The bwing might of had an additional something.
last guy had darth vader, howl runner, and 4 acadamy ties
First match----
First round I set up in a 2x3 formation in the left corner, shot straight up first two round. he set up in a diamond in the center. first round straight second round he banked. I lost some 2 hull on an academy and took a red manauver=dmg on howl runner. killed an interceptor.
next I forced a collision with all his guys, took down sootner, left him with Howlrunner only. Then I took out howlrunner, no points lost.
Second Match----------
This was the informal championship round (he got first place at the tourny, I got second)
I set up same way, he sets up catecorners to mine. I fly straight fast, he flies his x wing and a wing fast, his bwing mid speed, and lags behind with his dutch. second round his awing shoots off and boosts to start comming about. His X-wing slows down, and the bwing and the ywing keep their slow pace.I turned my swarm hard 3 towards his force. his y wing and bwing (not even halfway accross the board) banks towards me, his x xwing (almost accross the board) turns, and his a wing speeds up towards me and is just outside of range.
I banked fast towards the center of the board , his Y wing is within shooting range, his bwing does a kiogran turn (expecting me not to bank) His dutch ions my corner tie, and his a wing fails to do work. I made short work of his ywing.
I move slowly (causing a collision I intended to stop my tie from hitting an astroid,-however it was a stupid move because next turn, they both will hit it...) but keep everyone within range 1 of howlrunner and, I then finish off the bwing and take a crit on howlrunner (again, I cant make red maneuvers without pain)
Now the game looks like this, 1 damage on tie, 1 crit on interceptor, and did 1 crit via an astroid on an interceptor, Hes down to his xwing, and tie. He brings up the fact that playing this game out would be a waste of time, but wants to keep playing because there was nothing else to do... I tried to end the game fast and take out his xwing so I over a couple of rocks (ended up parking 2 of my ties on those things) he ended up killing off two of my interceptors (my stealth interceptor is still alive.) I take 2 damge on my ties from astroids get his sheilds on his xwing down, I then run over another astroid (or two) and fail to shoot with half my remaining ties, but score a crit on his xwing (gave him a stress) My next move wasnt pretty easy, I ran and parked on another astroid losting a 3rd tie, my interceptor gets shot up, his a wing his behind me, his x wing is flanking, and I am scattering at this point. his xwing gets a crit on a tie lowering the agility, my interceptor kills his xwing, and howlrunner kills herself by kiogranning....
now its 1 awing (full health and sheilds), 1 tie fighter (1 damge, got the crit fixed), 1 tie interceptor (1 hull remaining) my interceptor almost got away from the awing, but fails to lose him and gets killed. a 4 minute warning his called at this point, so I send my tie fighter straight to the awing to fight it head on, but he evades, focus, and target locks my tie fighter (he saves his focus for defense), we do no damage. since i knew the tie fighter couldnt handle the awing getting three actions, I decide to cut my losses and run away with my fighter since he was going to take no risk at all. I didnt stall on time, and got easily 5 more turns in (with him shooting at my rear) before our game ended on time. I forced him to take a modified win. -my first tourny game to come down to time ever-
Match 3----
My last game lasted 3 and 1/2 rounds before my opponent scooped his guys up and surrendered.
we flew at each other, my ties killed 2 ties and hurt vader to 1 hull remaining. next he bumped into each other and I kiogranned behind his exposed flank. He said it was a lost cause and picked up his guys off the table. He was new to the game and I explained to him the learning curve to the swarm, and a little bit of tactical advice.
After the first round ended so fast, I got to size up the competition, and knew there was only going to be one game I had to actually worry about. It happened to be the very next match. Although there was a guy I rode with from my local store, and several other players who knew more then just the basics, I thought I could handle them.
Edited by Torresse