Creative artwork cards

By Mndela, in The Lord of the Rings: The Card Game

There is Eleanor, there is "The Door is Closed" or something event that is coming up.

Generally you use Eleanor as silver bullet to kill some encounter quests that have lots of terrifying treacheries and even there you also use A Test of Will, since it basically give you a free turn (because you don't reveal anything else, so one less enemy/location/treachery to deal with).

We Will Not Be Pushed Back should be better than Feint, because it costs more than Feint.

It's a huge luck factor. You can shuffle him into the 60 cards strong deck and draw him the next turn, or you can shuffle him into the 10 cards one and he will end up on the bottom.

Yeah, but if you exhaust those 5 worth of attack - you'll probably won't be dealing with those enemies engaged with you this turn, so they persist.

There is a lot of stuff in the game already that is dozen times more powerful than this.

We Will Not Be Pushed Back should be better than Feint, because it costs more than Feint.

Feint cost: The sum of the def+hp of the enemy in charachers to attack by exhausting to kill him + one round of Threat in staging + when revelaed/archery/engage/response. All of those you dont need to pay by using Push Back.

It's a huge luck factor. You can shuffle him into the 60 cards strong deck and draw him the next turn, or you can shuffle him into the 10 cards one and he will end up on the bottom.

Even if you are incredible unlucky to find him in the very following card in this phase, you basically played Gildor's Counsel (-2 cost by exhausting 2 characters), because you revealed one less card. This is the worst case scenario and the card is still insane good. Gildor's Counsel is one of the best mono lore deck cards. Push Back is a lot easier to play.

Yeah, but if you exhaust those 5 worth of attack - you'll probably won't be dealing with those enemies engaged with you this turn, so they persist.

If I don´t exhaust those 5 atk to Push Back, I still need to deal with 2 enemies, which entail Threat/Defending/Attacking for one more enemy. My example was comparing Feint to Push Back. It is better Push Back, has one less enemy to deal (less threat in staging, no reveal/archery/engage or whatever nastiness he has), then to use Feint. Feint has cost a LOT of indirect cost that you are not considering. Push Back is cheaper!

There is a lot of stuff in the game already that is dozen times more powerful than this.

Am I being a idiot and totally insane? Push Back is overpowered man, how can you not see it. It is a Gildor Counsel (cheaper, I would pay 2 exhaust for -2 cost every day of the week and is a response, so you dont need to play it blind), cheaper then Feint since the indirect cost is higher then 2 exhaust (unless boss or weird ways to put enemy into play) and can be played in the same deck as Feint (which you will save to use against the boss).

Sure, A Test of Will is overpowered, Steward is overpowered, Spirfindel is overpowered. Do we need more overpowered cards? So having stuff that is more overpowered then that overpowered card is not a good argument.

Not sure if I´m being trolled.

Edited by Edvando

Feint cost: 1 resource any time. WWNBPB cost: 1 resource + exhaustion of 5 combined attack on characters you control, you need to have it exactly when enemy is revealed.

Gildor's Counsel is a guaranteed -1 for 2 more resources and 5 less standing attack exhausted. Seems fair to me, especially if we keep in mind that the are some quest phases where no enemies are revealed at all.

I'll agree to disagree, I'm tired of having this converstation, we will never reach the conclusion because we simply have different points of view. I will not give up mine, you will not give up yours, lets just leave it at that.

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Do you mean?: a first part of a combo (second part is Fate Destini) to bring a 4th hero into your control in game?

What is a collection? Is that a Magic term?

Edited by Ecthelion III

Collection is all LotR LCG cards in your possession :D

Lol, if that is what this card does..

So I could fetch Boromir or Gandalf and then play him with Fortune or Fate? That is a bit OP even with Limit 1 per deck, but the theme is just great.

Yeah, just imagine running a Hobbit secrecy deck with Gandalf hero suddenly popping in, that would be awesome!

Certainly if you don't have to raise your threat with the hero you choose. Might be something to add to make it more viable, but even then it's nowhere near viable in terms of healthy game card.

It is a two card combo, that cost 5 spirit resources and need to be done somewhat early in the quest to be effective. Most of the time stage 3 of the quest is very short, so you need to archive it at early stage 2.

It is actually hard to muster this combo. The main advantage is that you can bring the most suitable hero to help you delve the quest. Bringing Gandalf is awkward, I think the "a hero from any sphere" to the card text so you cannot bring back neutral heroes is deserved.

Beside that, the card is a risky proposition for the game. Balance wise it is OK. It is very unreliable and hard to muster. You can use the same resources to play 2 allies that actuly help you win the quest. Is a hero in the middle of the quest much better then 2 allies in play earlier, more reliable and flexibly? Also, Tragic Discovery/Fortune and Fate later in the game are dead card while more allies are not (unless you lose hero and have resources to spare, or is playing Eowyn+Caldara).

Edited by Edvando

Sneaky Dunedain:

definitely agree that the downsides warrant a discount, but I don't think it warrants a discount of 2. 2 coast is probably better.

... Pushed Back:

I think exhausting multiple characters is a pretty large cost, so only having to pay 1 resource for it seems fine to me.

A Tragic Discovery:

This just makes me think of Sword Thain. I can see these cards used together to get 5 heroes (not including saga heroes). Would love to see someone pull it off.

With all that being said, I would like to reserve final judgment until the cards have been playtested, which is what I recommend everyone do. Don't get into heated debate until you've tested it.

Edited by joezim007

I'd add 1 limit: the hero brought must have not higher threat than the most low threat hero you control.

Nah. I don't see it needing to be that restrictive. Sword Thain can bring some pretty powerful allies to hero status for the same total of 5 resources (Sneak Attack + Sword Thain).

I guess my problem is with the name. How is it "tragic" to suddenly get an additional hero?

Well, you get him into your discard pile, not play, isn't it?

You may consider it as finding some friend of yours in a very dire state.

Some questing tactics stuff, just for kicks.

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Just started experimenting with custom cards. A question: would you consider the balance between pros and cons on this card ok?

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Edited by Mazarbul

Nice art.

As for the balance, to me it looks like pros outweight the cons big time.

Thanks for the feedback! :)

Was initially considering "raise theat by 2" intead.

How about instead of raising the threat cost, replace his "does not exhaust to quest" with the text:

Response: After Gandalf commits to the quest, raise your threat by 1 to ready him.

However, I think that the main source of his power comes from unrestricted ability to play cards of any sphere.

Yeah probably. Thanks!

Trying to revive this thread by stepping into the unorthodox territory.

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The first card is fine and cool.

The second card has a really strange wording in his second statement, I´m not entirely sure what it means. Does it basically cancel X+1, because it count itself?