Creative artwork cards

By Mndela, in The Lord of the Rings: The Card Game

Also, I noticed that there are some people calling him Leadermir.

Please.. Just please. ;)

I'm thinking something with the crown of gondor for Aragorn. You wonder! Sword Broken, Ring of Barahir, Celebrian Stone, Steward of Gondor with Earnur... wow! Leader aragorn, questing up to 5 (or more! visionary) and centinel and ranged...

The question is: what a new attachment (Crown of the King) could give more to aragorn?^^. Could be the tactic attachment for aragorn giving to him -1 threat for each enemy he kills. And giving to him the tactics sphere

I think this card could be good:

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I think that card could be way too good.

I think that card could be way too good.

In thisphere is very good to play some 2 or 3 cost attachment (of some sphere, no problem! ^^) even the first round

Edited by Mndela

It depends. I don't quite remember how exactly Archery functions.

You assign all the damage first, and you can't over assign. So it will prevent all the damage a character could have taken.

I think that card could be way too good.

Well, you need to draw a card, and have it in first hand to play it first round, not like there isn't other method to begin with.

And here, it's 2 cards (the card you play + the card you draw) without even choosing the card you draw, to gain 2 ressource. I think it's not that much powerfull. Just like playing 2 Wealth of Gondor or the like.

It depends. I don't quite remember how exactly Archery functions.

You assign all the damage first, and you can't over assign. So it will prevent all the damage a character could have taken.

Then, I think it's totally fine.

It is like Walth of Gondor, but without trait restriction..., and you don't depend of exactly 2 copies of it. Only 1 copy of the Survival Instinct is enough to get the extra-resources.

And it is response, so you can trigger it at first round if you have it in the setup hand.

Edited by Mndela

It depends on wether we're talking about first looking at the card or just blank discarding? If it's looking, way too powerfull. The first unique you draw is 2 resources for nothing. Also, any 0 cost or 1 cost cards give you a plus immediatly.

Wealth of Gondor has the restriction that you must have gondor and can only add resources for that gondor hero. You use one card to gain one resource.

Survival Instincts have you discard 2 cards, the survival and one card that you draw. The main restriction is that you don´t have much control in what you draw, so you could draw a good card and don´t want to discard. In this situation you must make a choice, wait one more turn or play it now, lose the card, but gain 2 resources that you can use immediate to play something.

Yes, Survival Instincts is much better then Wealth of Gondor, but Wealth is not a good card and Survival make you pay two cards now for 2 resources now, which is ok for a resource aceleration card. You are losing card advantage for a resource advantage.

I´ve never played Wealth, but Survival would find some spots in some decks.

Edited by Edvando

I have just built a new deck with bormir leadership - denethor - eleanor. Trisphere gondorian deck to see how good can be Wealth of Gondor, after all, at first round.

A lot of gondor cards with 2 cost. Warden lore, Guard of the Citadel, Pelargir Ship Captain (to change resource of spheres), Herald of Anorien (very good first round also!), Envoy! (wow, first round, it continues changing resources....!), and Stewards of Gondor, Visionary Leadership....

I have a deck (not gondorian) that can't do absolutely nothing first round, and seems this deck neither. But with Wealth of Gondor, the first round could be epic! I want to try this deck ^^

I´ve just played the whole Against the Shadow Cycle with Leadermir, Denethor and Beregond. Instead of Wealth of Gondor I was running Legacy of Númenor, which is a much better card =D

Of course, my deck has Beregond, so Is more able to defend a lot round one. But If I had Legacy, I could play almost my entire hand turn 1 and maybe leave 1 resource on Boromir, instead of 2 allies for 1 card. But I can see what you saying, wealth has it´s uses in a trisphere gondor deck, but still not a good overall card.

Edited by Edvando

Came on hobbits!

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Came on hobbits!

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Needs to say what to do with the other 8 cards, but looks fun.

Action: If you control a Hobbit hero, look at the bottom 10 cards in your deck, you may place up to 2 of those cards on the top of your deck in any order, then return the rest to the bottom of the deck.

Is this correct?

Came on hobbits!

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It doesn't seem like a song to me. More like a chapter in Bilbo's book.

Edvando: is ok. This is the original meaning

DukeWellington: sure, i thought the same, but no artwork for it, so i changed by the actual image

This card i always have wished since i lost my first hero in core: :D

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So, The Shadow has a built in dagger of the westerness, and what amounts to a feint and a superior version of aragorns grab? Seems insane as long as you run with low threat.

So, The Shadow has a built in dagger of the westerness, and what amounts to a feint and a superior version of aragorns grab? Seems insane as long as you run with low threat.

I really liked The Shadow. The dagger of westerness build in is fine. His second ability is too strong for the reason above. It should be a Encounter Action.

I like his second ability as a encounter action, because it let you engage two enemies per round. I´ve been playing a hobbit deck and one of the problems that I have is that I can only engage 1 enemy per turn, even If I wanted to engage everyone, I can only engage one optionally and the other wont engage because my threat is too low.

This card i always have wished since i lost my first hero in core: :D

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Unless you plan to kill your hero voluntary, this card would be stuck in your hand until it happen. Also, can´t be played as a way to make 2 heroes viable.

If it will be an encounter action, it'll be just worse version of Halbarad, won't it?

If it will be an encounter action, it'll be just worse version of Halbarad, won't it?

Sure, but as is, he can engage after attack phase for a "free feint" or during stating to remove threat, which is too powerful to be build in.

You already gave him free dagger, which is ok. Do you want to give him even more? His second ability should be really minor.

Edited by Edvando

First of all - it's a paid ability. And its in Tactics, a sphere with 0 resource acceleration.

Second of all, for it to be a "free feint", as you call it, the player must have sufficient enough threat to not engage that enemy automatically in the first place.

Third of all - removing it threat from the staging might be a decent way to go about Tactics questing, don't you think?

Fourth of all - for this "free dagger" you need to stay below the enemy in threat, which is problematic for tactics. Plus, his base attack is below average.