I have played some games with the following list:
Kath Scarlet (Marksmanship, Gunner)
Backstabber
Avenger
Alpha
While the list wasn't horrible, I've come to some conclusions:
1) Backstabber is good, but I almost feel like the flexibility of finding another couple of points for another int would be better. The pilot skill hit would be rough, but I think I have a way to offset it a bit.
2) Gunner and Marksmanship aren't worth it. Especially playing in the current meta, where there are a lot of low agility B-Wings, it just hasn't seemed like an effective use of points. This actually matches my experience with the gunner overall to some extent. However, I suppose one big reroll makes it worthwhile. I'm at a point where I'd rather have a more consistent option.
So, my next adjustment to this list is:
1) Swap Gunner for Rebel Captive
2) Swap Marksmanship out for Swarm
3) Swap Backstabber for another Alpha
This still leaves me with three points, which gives me some options. Stealth Device on Kath? PTL on one of the ints?
I can see making some other changes once Aces comes out and obviously when the big ships come out.
Any other suggestions, anything you'd replace or rework? I'm pretty open, though I want to stick to one FIrespray and like including an interceptor or two.