Hello, new player to EotE, veteran to tabletop games though. I'm playing a twi'lek colonist/politico with a strong focus on charm (2 ranks and presence 4 at the character gen), with a point in leadership, mostly going for being the party frontman.
My question here is about the Charm skill; mainly, how do you use it? What are some good approaches to using charm as opposed to deception or coercion? I'm quickly finding that our party is going to be lying their pants off quite a bit, and a lot of scenarios in the modules require posing as potential buyers, disguised as workers, etc. What are some tips and tricks to turn these deception rolls into charm rolls, so I can play to my strengths as more of a "good cop" character?
Some background on the campaign group, and my character: We have a smuggler/scoundrel (deception master), wookie maurader, mando gunslinger type, droid assassin, an npc R5 droid and myself. My character is a former slave of a Hutt lieutenant that betrayed my master, escaped to Coruscant (for now) and am currently trying to start business enterprises that will lead into eventual political influence. Don't know if that extra info helps, but it's there.
So far, I've only really been able to use my charm to lower the guard of some storm troopers that were delivering our captured wookie to a trade, and flipped a destiny point to get them drunk with some fine vintage I "managed to have" tucked in my fruit stand business in a lower class neighborhood on Coruscant.
Thanks for any help in advance.