So I showed up at my FLGS and participated in my 1st X-Wing tournament. After 3 crushing defeats (and a by) I realized that aside from a lot more practice I need some advice. Really fast, here is the list I brought:
Academy Pilot x2
Night Beast
Dark Curse
Major Rhymer w/ Adv. Proton Torps, Assault Missiles, Cluster Missiles, Deadeye and Stealth Device
Well, I fell into the trap of dumping way too many points in one ship and I really thought that the hard Rhymer would survive longer (he got vaped first in 2 outta 3 games). Also in my (pitiful) defense it was the only list I had any game time with and I only recently got an expansion TIE Fighter and Interceptor.
So a couple of ideas that I came up with: try out the popular TIE swarm but with a small twist or break out the shiny new Firespray that I got for Christmas.
So idea #1 is the most fleshed out and includes:
Academy Pilot x4
Howlrunner w/ Swarm Tactics (or Squad Leader?)
Maarek Stele w/ Marksmanship? or Cluster Missiles and Adrenaline Rush? or Homing Missiles? or Assault Missiles?
Now as much as I like the game and Star Wars I don't see myself buying more TIE Fighters. I'd like to try the TIE Advanced and Maarek looks like a lot of fun. With that said I do have a TIE Interceptor, a TIE Bomber and a Firespray to fill in if needed.
Idea #2 is really just a bounty hunter with saboteur and seismic charges along with a combination of the ships listed above.
Last thought, I will be picking up the Imperial Aces box and another Interceptor plus maybe another bomber. Oh, and definitely at least one TIE Phantom. So with all that said (whew!) what do my fellow X-Wing players think?