After looking at almost all of the different Soul Calibur/ShadoWar characters, I decided I'd build one of the slightly less looked at characters, and I decided I'd try and build it off a resource I very rarely use. All comments appreciated
Earth Siegfried*
Attacks x 14
Assets/Actions x 10
Foundations x 36
Foundations:
4 x Huge Wrestling Army
4 x The King Of Fighters 2006
4 x Blinding Rage
4 x The Glare From The Abyss
3 x Dancing Battle Kabuki
3 x Torn Hero
3 x Inhuman Perception
3 x Battle Prowess
3 x Dormant For Millions Of Years
2 x Will For The Fight
2 x Memories Of A Nightmare
1 x Cutting Edge
Assets/Actions:
3 x Olcadan’s Mentoring
2 x Soul Calibur*
2 x Fantasy Shop
3 x No Forgiveness!
Attacks:
4 x Reborn Basher
4 x Double Grounder Beta
3 x Rising Hilt
3 x Crushing Embrace of the Jotun
This is a deck that is meant to go against the grain a little bit and tries to target board control as it's main prey. I have tried to discourage my opponent from using any form of committal effects (of which there are many) by playing Soul Calibur*, Dormant For Millions Of Years and Torn Hero. Blinding Rage is there for obvious reasons, and Will For The Fight, Reborn Basher and Memories Of A Nightmare are there to stop Bitter Rivals and the latter two also prevent Chesters' Backing from ruining my day.
Part of the reason I have always been so hesitant to run Earth decks is their lack of draw power and momentum generation. I have tried to compensate for this by running Huge Wrestling Army and Fantasy Shop (although in a smaller number due to the newer Terrain ruling) Dancing Battle Kabuki can fulfill both conditions, however, if I have to choose between using that and using Siegfried's First F, I would rather use his. KOF 2006 is part discard, part momentum gen for my kill condition, and with Glare From The Abyss, can make their blocking problems a lot harder to overcome.
As you can probably tell, the main kill condition in this deck is Double Grounder Beta using both of Siegfried's effects to make it extremely damaging, and more likely fatal. Reborn Basher is the ideal attack to use before this as it shuts down a lot of the cards that would stop me, and anything it couldn't handle, Memories Of A Nightmare can. (i.e. No Memories). No Forgiveness is mainly in the deck in order to force a block out of their hands on either the first attack in the line, or the first multiple of the Double Grounder, and it they don't/can't block it, all the better for me. Crushing Embrace is an attack both as a throw and as a desperation attack after using Fantasy Shop and Siegfried to lose vitality. Rising Hilt, while not the greatest attack in the world, seems to be the cheapest Mid Weapon attack I can use in order to Combo into Double Grounder other than Reborn Basher. I would like to replace this, but am unsure what to change it for. I thought about Ichi No Tachi, but found that I would be unable to use Battle Kabuki's flip side if it were needed if I did due to resource chaining issues.
Cards in consideration: The Ways Of Punishment, Tag Along, Lynette's Shop, Revenant's Calling, Needs No Ally, Distractible, Berserker Rage