I've been reading the CRB at every opportunity since it arrived last week. I've also been reading the backlog of threads in the SW EoE forum (even trolling through the Beta forum archive), and have encountered a number of threads in which some have opined that the Brawn/Toughness-based soak mechanic puts too much importance on that particular characteristic. I've read topics titled "Dealing With Too Much Soak" and other similar threads.
What I'm hoping to do is initiate a discussion that can break down the nuances of the Core Rules in relation to the following proposal:
Would it be possible to remove Brawn from the soak mechanic without drastically overhauling other aspects of the Core Rules?
An example I have in mind, to start the discussion, would be to remove Brawn from the soak mechanic, and reduce weapon damage ratings by 3 (to a minimum of zero). I've read through lengthy threads about Pierce and Breach, and I'm also aware there are mods that increase Pierce ratings and armor soak values, so I'm looking for quite a bit more than "No, it can't be done."
What kind of impact does this have on the interaction of weapon qualities such as Pierce? Or Breach? Or interacting Talents?
I'm still flipping back-and-forth in my CRB, so I've yet to do anything near the likes of play-testing the idea (merely thought exercises of dry-running it through my brain). I was hoping I might get some input from Donovan Morningfire, LethalDose, gribble, Bladehate, and more of the forum's other "heavy guns."
Thank you for participating in the discussion.
Edited by Brother Orpheo