No evade action in Tie Defender...

By Salamanderjunior, in X-Wing

Someone noticed that although the tie defender does not have the evade action icon in ship card, the picture show an evade token?


Will be the ability of a named pilot?

There are 2 probable explanations:

- Being a named pilot ability

- It being tied to the 'new, never seen' maneuver.

Either that or one of the Elite pilot skills. There are some theories floating around about the new maneuver being a different color one that grants an evade but I'm personally not expecting that one.

It's also possible that the "Outmaneuver" EPT gives you a token in some way without just being a regular evade token, like how Expert Handling isn't just a barrel roll, yet still permits you to use a barrel roll.

It's also possible that the "Outmaneuver" EPT gives you a token in some way without just being a regular evade token, like how Expert Handling isn't just a barrel roll, yet still permits you to use a barrel roll.

Your idea is interesting. But I guess not.
The E-wing comes with outmaneuver card, but the E-wing already has the evade action.

It's also possible that the "Outmaneuver" EPT gives you a token in some way without just being a regular evade token, like how Expert Handling isn't just a barrel roll, yet still permits you to use a barrel roll.

Your idea is interesting. But I guess not.
The E-wing comes with outmaneuver card, but the E-wing already has the evade action.

That doesn't necessarily mean that Outmaneuver couldn't give you an ADDITIONAL evade token... That could be pretty sweet, under the right circumstances...

It's also possible that the "Outmaneuver" EPT gives you a token in some way without just being a regular evade token, like how Expert Handling isn't just a barrel roll, yet still permits you to use a barrel roll.

Your idea is interesting. But I guess not.
The E-wing comes with outmaneuver card, but the E-wing already has the evade action.

Counter-argument: The TIE Interceptor comes with Daredevil, despite already having the Boost action.

It wouldn't surprise me either way (Elite Pilot Talent or a Pilot Ability). We won't know until we get a better sight of the Outmanouvre card.

It's also possible that the "Outmaneuver" EPT gives you a token in some way without just being a regular evade token, like how Expert Handling isn't just a barrel roll, yet still permits you to use a barrel roll.

Your idea is interesting. But I guess not.
The E-wing comes with outmaneuver card, but the E-wing already has the evade action.

That doesn't necessarily mean that Outmaneuver couldn't give you an ADDITIONAL evade token... That could be pretty sweet, under the right circumstances...

Ahh, but the E wing would need 2 evade tokens then. One for the ship, one for the EPT. Each expansion pack comes with everything you need to run it... with the few exceptions being the infinite token ones (the A wing only came with ~3 stress tokens, even though Tycho can have infinite, likewise with the HWK and focus).

It's also possible that the "Outmaneuver" EPT gives you a token in some way without just being a regular evade token, like how Expert Handling isn't just a barrel roll, yet still permits you to use a barrel roll.

Your idea is interesting. But I guess not.
The E-wing comes with outmaneuver card, but the E-wing already has the evade action.

That doesn't necessarily mean that Outmaneuver couldn't give you an ADDITIONAL evade token... That could be pretty sweet, under the right circumstances...

Ahh, but the E wing would need 2 evade tokens then. One for the ship, one for the EPT.

Yup. You're right.

Hadn't thought it all the way through. :)

Or it is like Expert Handling, and it does something in addition to the Evade action. Remember, Expert Handling also takes off Target Locks.

It's interesting and says something positive about FFG that we can make fairly well educated guesses about what something might do based on the number of tokens that come with the ship. :)

Surely if Outmanoeuver is an action then it wouldn't matter if the E-wing already has the evade action? It could still only get 1 evade token.

Counter-argument: The TIE Interceptor comes with Daredevil, despite already having the Boost action.

Daredevil works much better on ships with Boost than ships without, as that way you dodge the damage that comes from using it.

Surely if Outmanoeuver is an action then it wouldn't matter if the E-wing already has the evade action? It could still only get 1 evade token.

That's not how FFG thinks (thankfully). Lets go ahead and say that my collection consists of a core set, 2 B wings, 1 E wing, plus on the imp side, the core TIEs, a defender and a Lambda. This gives a total of 4 evades, 2 from the core, 1 from the E, one from the defender.

Now I equip outmaneuver on my Defender and on Luke, and the rest of the squad is formed from the E wing + TIEs and other stuff.

Now I need 5 evade tokens - 2 for TIEs, 1 for Defender w/ Outmaneuver, 1 for Luke w/ Outmaneuver, 1 for E wing. But I only have 4 tokens. I'm short a token.

This is why FFG would include a second evade token in the E wing if it indeed outmaneuver gave an evade. This is why the Firespray came with 2 stress tokens (one for the ship, one to give out via Kath) and why the Lambda came with 2 stress tokens (one for the ship, one to give out via rebel captive). It doesn't matter that you and I have "enough" stress tokens already... They want the game to be playable regardless of how many expansions you buy. As such, it will always cover enough tokens for special actions. It's also why the ships come with 2 sets of target locks... What if you were running a list of 4 Core set X wings? They need to all be able to TL. Or if you were on the imp side... 4x TIE/x1... you need 4 sets of TL, which is 2 sets of unique tokens.

Believe in Outmaneuver as an offensive EPT. Not something defensive.


Throw my chips by something that will simulate the Antilles Maneuver or Tallon Roll.



And how should this Tallon Roll work like in a game like X-Wing?

Trying to enhance the image of the card, does not reveal much, but the amount of text and not have bolded words, imagine something like this:
A constant skill that allows you to react to maneuver the enemy with an additional maneuvering or positioning the vessel in relation to the enemy.

Although one could read something:

http://teamcovenant.com/immaterium/2014/02/11/squinting-at-wave-4-card-text/

Well, i can't tell for sure, but from what i think i can make out on Outmaneuver, I think it has something to do with firing on an opponent and firing arcs.

I would like to see this as one of the elite Defender cards:

After performing a green maneuver, you or any friendly ship at Range (insert number here) may perform a free boost or evade action.