After I saw a post form iGaveHimLife in the rules section about Thalin I thought I would try and make a solo deck unsung him and his ability. This restriction and also the fact I have been trying to see if I can get a viable Tactics Deck for solo.
This one comes pretty close to being a viable solo deck but has a lot of problems that would require tactics becoming a splash rather than the focus. Things like condition removal witch is becoming more and more important. The core idea of the deck works well and if I wasn't restricting myself to tactics and Thalin then it would be a lot more powerful... but I just get sick of using the same cards from lore and spirit.
This deck can work extremely well in solo 3 player as the Combination Hand, and a few mods can make it a strong Monster Catch hand.
Wall of Gondor
Total : 50
Heroes
Hero 1 : • Thalin ( Core Set 6 )
Hero 2 : • Éowyn ( Core Set 7 )
Hero 3 : • Beregond ( Heirs of Númenor 1 )
Allies
3 x • Bofur ( The Hobbit - Over Hill and Under Hill 8 )
3 x Imladris Stargazer ( Foundations of Stone 106 )
3 x Gondorian Spearman ( Core Set 29 )
3 x Knights of the Swan ( The Steward's Fear 4 )
2 x • Arwen Undómiel ( The Watcher in the Water 58 )
3 x Ethir Swordsman ( The Steward's Fear 6 )
3 x • Gandalf ( Core Set 73 )
Attachments
3 x Dwarrowdelf Axe ( Khazad-dûm 7 )
3 x Spear of the Citadel ( Heirs of Númenor 9 )
3 x Ancient Mathom ( A Journey to Rhosgobel 56 )
2 x Blood of Númenor ( Heirs of Númenor 13 )
3 x Unexpected Courage ( Core Set 57 )
2 x Resourceful ( The Watcher in the Water 62 )
Events
3 x Swift Strike ( Core Set 37 )
3 x Goblin-cleaver ( The Hobbit - Over Hill and Under Hill 16 )
3 x A Test of Will ( Core Set 50 )
3 x Dwarven Tomb ( Core Set 53 )
3 x The Galadhrim's Greeting ( Core Set 46 )
The basic idea is simple. Kill things before they can attack you, with the modern quests making engaged effects so much stronger you is a problem and you will have to deal with that. I am expecting a "engage effect" cancel to come ay some time soon. If it came to tactics that would be great.
- Thalin: Puts his 1 dmg on the monsters. Put 2x Dwarrowdelf Axe to add extra 2 dmd outside of combat and the defense value of the monsters. Put 1x Unexpected Courage on him so he can quest and then attack in the same turn. The questing is pretty strong if all goes to plan, but if you leave him untapped in the quest then you do not get his +1wound.
- Beregond: Attach 2x Spear of the Citadel. This makes 3 dmg on a mob before combat is even calculated. His defense at 4 can hold off a large number of monsters the deck also uses Blood of Númenor to boost him vs almost any foe. Always use his resources after depleting Thalin's entire pool. Get 2x Unexpected Courage on him for multi-blocks
- Éowyn: Get Resourceful on her.. pay the full cost if needed. After she gets 1 copy you should be good to discard the others... 2 is plenty.
- Bofur + Stargazer is a mini-combo. Card draw is hard to come by in tactics Stargazer allowing you to stack 5 cards deep is a powerful form of card draw.. in a "way" your drawing 5 cards a turn. The problem is that if you get nothing you want in that stack of 5 then she stops being helpful. She isn't at full power until 5 turns latter. BUT using a deck shuffler like Bofur changes that. Quest for 2 when you need, and reshuffle the deck once you got the cards stargazer dug for you. Now she is back to full power. If you get a weapon while doing this.. that is just a bonus. This is in fact so strong, that taking out a Gandalf (she can be dig for him now) and a spearman to get 5 of each isn't bad idea. (infact I have edited the posted deck to do just this)
- Use Mathom to get some deck smoothing happening. Time with Stargazer to get a full 3 of good cards.
- Gondorian Spearman / Goblin-cleaver / Swift Strike : all fit in with the theme of killing with out combat.
- Outlands is the core of the questing side of the deck and the core of Tactics Solo. A Tactic deck with a spirit splash can get some descent questing power finally with Ethir Swordsman and Knights of the Swan.
Scratchpad
There is a lot of room in this deck for change as the costs are cheap and this means there is a lot of room to play with other cards. A good target for swapping things out without hurting the deck design is Gondorian Spearman. These guy are sort of a relic form when I was trying to get Stand Together to work (Quest 1 / Block 2 +1 +1 +1 / Attack 4 + 2) = 12. The combo is fun but in 5 games I never once had the opportunity to use it.. so it got cut. Anyway, they might be good targets to remove to add groups of 3 other cards.
Straight Shot ( The Hobbit - On the Doorstep 9 )
Eagles of the Misty Mountains ( Return to Mirkwood 119 )
There are plenty of tactic resources, casting these is not a problem
West Road Traveller ( Return to Mirkwood 121 )
• Bofur ( The Redhorn Gate 6 )
Northern Tracker ( Core Set 45 )
Hasty Stroke ( Core Set 48 )
Stand and Fight ( Core Set 51 )
Get those Outlands back... they are important nad each to kill with out the +1 health guy.
• Farmer Maggot
some exta dmg to combo with the rest
Most of my scratch pad was removed just cause I was sick of all these spirit cards being a auto include in a solo deck.
About Foe Hammer
Foe Hammers effect requires an attack AND the destruction of the monster you are attacking. With all the placed dmg with spears and thalin and the axes it is very hard to get Foe Hammer to go off.
You attack with Thalin, after the attack finished if he is not dead THEN the 2 dmg is placed form the 2 axes. With the other dmg form the other effects this will kill most things.. and it is outside of the combat.. "After attached character attacks"
So unfortunately you can not use it as this deck could use some more smoothing.
If you weaken the combo and remove thalin for a lore hero.. you gain access to a ton of other options as well.. including Master of the Forge and other good stuff.
I haven't tested this but it looks solid enough..
Wall of Gondor (Broken)
Total : 50
Heroes
Hero 1 : • Bifur ( Khazad-dûm 2 )
Hero 2 : • Éowyn ( Core Set 7 )
Hero 3 : • Beregond ( Heirs of Númenor 1 )
Allies
3 x Knights of the Swan ( The Steward's Fear 4 )
2 x • Arwen Undómiel ( The Watcher in the Water 58 )
3 x Ethir Swordsman ( The Steward's Fear 6 )
2 x • Gildor Inglorion ( The Hills of Emyn Muil 79 )
2 x Master of the Forge ( Shadow and Flame 134 )
3 x Miner of the Iron Hills ( Core Set 61 )
3 x • Gandalf ( Core Set 73 )
Attachments
3 x Dwarrowdelf Axe ( Khazad-dûm 7 )
3 x Spear of the Citadel ( Heirs of Númenor 9 )
3 x Ancient Mathom ( A Journey to Rhosgobel 56 )
2 x Blood of Númenor ( Heirs of Númenor 13 )
3 x Unexpected Courage ( Core Set 57 )
2 x • Elf-stone ( The Black Riders 16 )
3 x Resourceful ( The Watcher in the Water 62 )
Events
3 x Goblin-cleaver ( The Hobbit - Over Hill and Under Hill 16 )
3 x A Test of Will ( Core Set 50 )
2 x Dwarven Tomb ( Core Set 53 )
3 x The Galadhrim's Greeting ( Core Set 46 )
3 x Daeron's Runes ( Foundations of Stone 108 )