I'm running a small campaign and want to add these guys, just one or two to help spice up the game for my players.
What dials would you assign them until their actual dial comes out?
Defender: I'm thinking TIE Advanced
Phantom: I'm thinking TIE Interceptor
As for the Cloak. Action: After moving you may use an action to cloak. Add +3 to you agility, and you cannot be shot at range 3. Remove at end of turn, and cannot fire while cloaked. Also, No shields while cloaked either.
My group is playing tomorrow night, The mission will be a pretty standard mission with a defector who will be flying a Tie Defender.
Let me know,
Thanks,