I'm a fairly new GM and stick mostly to canned adventures, but I have an idea for a session that I think would be fun, but I need help really fleshing out the story.
Basically I want to do the Hang Over. My idea is to have the PC's (4 of them, including a droid) wake up in a room in a limited environment (maybe a very small island with a space sport, cantina, hotel, few warehouses etc... Any other location I may need that serves as a loading/shipping base for a larger settlement that doesn't all off-worlders......) with no memory of the night before. I'd populate the town with a few NPC's who have info for them, and it'd be up to them to find out follow and sort out the info they are told and piece together what happened and solve some issue.
The problem is I'm not sure what 1) Happened the day/night before to them and 2) what clues I should give them up front.
Basically I have an idea and concept, but no idea what the actual story should be.