Hello all.
So I've been working on compiling a ship/crew culture quirk table (the culture and history of ships in RT being possibly my favorite part of the game). While I love the quirk and machine spirit oddities in the core rulebook, they left me wanting more, so I've been compiling an expanded table. I've mainly been doing so with the assistance of the traditional games board (/tg/) over on 4chan, since it is fairly quickly moving compared to forums, but now that it is a bit further along I thought I would try bringing it over here.
It's supposed to be a random d100 table, and it currently has 111 entries, so if anyone would be interested in looking it over, I was hoping to get some feedback/new ideas. Basically I could use:
- More quirk entries. While there are a lot in there now, they certainly aren't all golden, and i would like to get rid of some of them and replace them with better entries
- improvements on existing entries
- Any comments on proofreading e.g. misspelled words
- Votes on which entries to to remove (right now we have 11 too many)
I'm hoping other people enjoy generating ship history as much as I, and that this will be a useful, or at least interesting resource.
A few guidelines on entries:
- Entries should be long established situations, not one off encounters. It shouldn't be something that happens once, or has started happening recently, but an accepted part of ships life.
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Frank the Carnifex of Deck 107 is an extremely divisive entry, and I fully sympathize with anyone who thinks he breaks canon. But he has gotten enough love from enough people that he is probably sticking around, and we can avoid any further debates on the matter.
Here is the link to the current version of the PDF on Google Drive
If there is a better way to share it, please let me know.
Anyways, hope you guys like it and have some interesting feedback ideas.