I'm considering the nine pocket versions of the binders for my pilot cards next. Maybe one for each faction, which would give plenty of room to grow into and prevent having opponents to share the ships. If I do, I'm going to print and use those wonderful maneuver cards floating around here to mark each section while also providing the ship dial at a glance while building a squad.
Thanks to all of you for these wonderful topics with all these great ideas, which have helped improve the gaming experience of this already super fun game for me and my opponents.
You'd only need a single nine pocket binder to hold both factions. Mine should handle all the way up to wave four and then I will shift the upgrade cards into their own binder. I put a copy of each of the rules cards into the first six pockets on the first page for easy reference.