Outer Rim smuggler with anti pursuit lasers
2x blue sqaud with fire control and a gold squad with a ion turret
Outer Rim smuggler with anti pursuit lasers
2x blue sqaud with fire control and a gold squad with a ion turret
Ors With Apl Is A Lot Of Fun.If You can Scrounge Up 4 More Points, Give It A Navigator And An IntelIgence Agent To Make Sure You Use Them!
What's your thought on the use of the Outer Rim smuggler? I love the idea of a big ship used to soak up damage and to get in the way, but I think I'd change the build around a little bit.
Take a look at this:
http://xwing-builder.co.uk/view/45936/going-dutch
Yes it's only 3 ships, but now you have a SP 6 and SP 8 in your squad. Also your Smuggler is armed with Saboteur AND anti-pursuit lasers. Those that run into you will suffer three times over! (lose their action, suffer damage, that damage becoming a crit) Dutch will give your B-wing free target locks and set up easy targets with the Ion cannon. The B-wing is armed with Advanced Sensors to avoid running into pesky ties and a Heavy Cannon to insure you're rolling 4 attack die every time.