I'm just too **** excited to go to bed right now. Yeah, that's what this set did to me.
So, before I begin this quick little analysis, I'd like to point out some facts:
Back in Legacy, Fire's main face was Aggro, Aggro, Aggro. However, lost in this aggro was the actually defense that Fire could pack. Friends and Rivals and Idyllic Kamui Kotan, to name a few, were very potent offensive and defensive pieces that gave opponents headaches. I can recall a fair amount of matches that I didn't win by Turn 2, but thanks to the aforementioned cards plus the ease of passing low block checks, i managed to survive into the late game to get the kill then.
And here's how that relates to what I'm about to say.
Without a doubt, Fire is back to it's old ways. The pumps fire was granted (and there's so many to choose from that you don't even need to use them all!), combined with previous existing pumps (Savage Fighter, Commitment to Excellence. OM NOM NOM NOM) have given fire MASSIVE damage potential.
On the flip side though. Take a look at these next few cards:
Stand Off: This card SCREAMS offense and defense. a 2/5 with two AMAZING abilities. Though your opponent can choose to negate your reduction or pumps, it costs them just as much to defuse such a situation as it costs you to create such a situation. This is Friends and Rivals reborn, but, imo, much more balanced (F+R would let you choose between +2dmg and a changing of zone, or committing two foundations. Far better). This foundation is quite possibly the best Fire foundaiton.
Enraged Golem: a 3/5 that gives attacks +X damage, where X=the lowest CC in your opponents ENTIRE STAGING AREA. This card screams 2 things. Scream 1-Don't you DARE fail your first CC. If you do, get to the scooping. You won't be surviving attacks coming at you pumped by 6. And 2-Way of the Mightest 2.0-now in the Balanced flavor! This card will NORMALLY get a +4 (+3 if you run into any Defenders). Great card, fair cost.
Amy's Assistance: It needs no introduction. We all know what it does. It's being listed here since it is a great defensive piece.
Communing with the Ancients: Float Like a Butterfly 2.0. Balanced Flavor again! My favorite! (anyone noticing a trend, yet?) Simple +1 to all your attack checks. Yum.
Willful-The best side board card for Fire I've ever seen. (I don't count Chinese Sword Style or Dodge step since any deck would run those side board if you were afraid of discard). Up against a stingy Order hack deck? Run 3 or 4 of these babies in your side. Free Response: Negate a CC hack, discard this card from your card pool, then draw a card. 2/5. It has another effect. Don't care. Juicy Response.
Blinding Rage/Makai High Noble: Again, another courtesy call. Like Air, Fire packs probably two of the top 5 concerns for Owlface. Not only that, they sport a 1/6 and both come with great blocks. So if you aren't up against Owlfaces...don't fret. They get by on stats alone.
All in all...it feels great seeing the Fire symbol back to its old tricks. Nice multiples, good characters (To name a few: Promo Zi Mei, Akuma, and Ragnar whom I think should be built slightly differently than a normal Fire aggro deck), strong attacks, Great offensive foundations along with some great Defensive foundations. I was more or less trying to call attention to the Defensive side of Fire, while highlighting some of the new stuff.
Feel free to post as usual. And, seriously, I said it before, I'll say it again. Anyone notice how old cards are coming back in far more balanced forms? Pretty good idea I say.